Trevius, PLEASE figure out an EVENT_LISTEN. I can think of at least four quests that require you to say a phrase in a specific spot to trigger an event (plate house in Kael anyone?) while there's no NPC targeted (IE an invisible man with a name of _ listens for it?). At the moment we're having to kinda hack together some slightly ugly code to achieve the same effect, and in some cases we're not able to 100% Live on that. With an Event_Listen, the code for the one that's written could be made a lot simpler and the others that are yet to be coded could be coded.
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