this could have been npc specific, but on LIVE I remeber 2 distinct examples:
in Qeynos bank saying any class name or guild name will have bankers (while NOT targeted) automaticly speak up with full guild info for class mentioned
In Plane of Sky there was a Lunatic doing emotes near, or sayign anythign else other than talking to him him would cuase him to attack
Yeah. Sirran the Lunatic. He would go insane if you did anything other than hail him and hand him the key piece. Many times I can think of a raid wiping because someone spoke up in /say. There are also cases where invisible NPCs respond to spoken phrases without a target.
I don't think ALL NPCs would respond to just phrases uttered, but there were some that would respond when they weren't targeted.
I am still wanting to get this code working, but I am not sure what is still missing for it to work. This is my first attempt at making a new sub event, so most likely, I am just missing something minor, but not sure.
If I can get this working, I think I know how to get EVENT_LISTEN working as well. I will start on that as soon as I figure out what is wrong with this one.
LOL, what was I missing? Maybe I needed to do a make clean and a make to get it to accept the change? I normally only do a make when I do changes and it always seems to work fine.
Thanks for getting that added BTW! <3 new features
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