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  #1  
Old 10-07-2008, 06:42 PM
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cavedude
The PEQ Dude
 
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Bots won't be lost provided they run the .bat file on CVS before dropping and sourcing the DB But, not to offend why post a link to the PEQ db? PEQ's CVS is up to date with SVN.
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  #2  
Old 11-19-2008, 10:24 AM
KrackAdams
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Join Date: Aug 2008
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Is there going to be more w/ Bots Revision to download or is the Revision 166 Win32 binaries w/ Bots Featured Server Bots the last one or do you need to update SVN w/ Revision201-bots or higher or does the Revisions come with the bot code already sorry for the question I'm a noob when it comes to the SVN system
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  #3  
Old 11-30-2008, 03:47 PM
John Adams
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^-- not me, btw... though I have been known to toke the pipe more often than I should...
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  #4  
Old 02-13-2009, 12:14 PM
ChaosSlayer
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I have noticed that Attuneable Items fix is not even on the list of the issues to be implemented.

<<<very concerned
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  #5  
Old 02-22-2009, 01:52 AM
ChaosSlayer
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Just noticed this one:

r352
Removed Combat:ChanceToHitDivideBy rule. Set value to Live Like 1000.


LOL Cavedude why remove rule allready coded in? Why not simply set it to default 1000? And then some of us perhaps would have a a chance to make it less or more?
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  #6  
Old 02-22-2009, 01:58 AM
KLS
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Because it should never of been in in the first place.
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  #7  
Old 02-22-2009, 04:44 AM
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trevius
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My guess is that rule was added because the old code for it was causing weird avoidance issues and they needed to play around with the formula to find the right one. The old formula before the rule was just a wrong formula because it was divided by 100 instead of 1000. Now, with that correction, things work properly and there is no longer a need for a rule for it.

There are plenty of other places to adjust hit chance and other combat features. Avoidance should be a pretty straight forward formula (as it is now) and can easily be governed by the worn avoidance cap rule and by limiting or adding more avoidance items if you wish.
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