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  #1  
Old 10-08-2008, 04:08 AM
MNWatchdog
Hill Giant
 
Join Date: Feb 2006
Posts: 179
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The only issue I see is your thinking that melees need boosting in PvP.

Although casters certainly dominate initially in PvP, I have yet to see any game where that holds true once a melee gets geared up.

Melees eventually reach a point of so many HP and especially resists that casters find them virtually impossible to kill.

Casters NEVER gain enough AC to defend against a melee and certainly never have the HPs.

In EQ its even worse as casters have to stand completely still to cast all spells and have no instant casting spells like all other MMOs Ive played, meanwhile a melee can run after a caster shooting arrows the whole time.
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  #2  
Old 10-08-2008, 11:31 AM
Mexenlives
Fire Beetle
 
Join Date: Nov 2007
Posts: 11
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I am insanely interested! What do you plan the max level being? Seems something like this would have a low-mid lvl cap. How much of the world will you use? With the population being what it is I cant see using too much otherwise what fun would a RP server be without the P? something like faction based xp would be another idea. Kill mob/char X and you recieve xp based on how well he is with the opposing faction? IMHO the smaller you make the world the more "highwayman" / "nobles" youll actually find. Like I said sounds like an incredible idea and i hope it takes shape. I will definatly be checking back.
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  #3  
Old 10-08-2008, 05:23 PM
bigsol81
Fire Beetle
 
Join Date: Sep 2008
Location: California
Posts: 24
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I plan to restrict the server's content to Classic maps only. No Kunark, No Velious. The max level will be around 60.

I will be revamping several of the classic zones for better leveling, including increasing the level range for Sol B, Permafrost, and other similar zones.

The server WILL have PoK, but only for travel purposes. Access to Plane of Tranquility will be blocked, as well as access to zones outside of classic EQ. Because of this, Iksar won't be enabled (I don't see this as much of a loss). You'll still be able to create one, but they won't be able to leave Cabilis since Lake of Ill Omen and Swamp of No Hope will both be locked.

There won't be any real faction-based fighting. Most PvP will be RP oriented, otherwise those involved in it will find themselves KOS in PoK.
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  #4  
Old 10-08-2008, 08:55 PM
Estrang
Sarnak
 
Join Date: Aug 2006
Posts: 36
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All I have to say is wow great idea, need a beta tester once its open PM me! You also want to talk to TheLieka about running PVP servers.
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  #5  
Old 10-09-2008, 04:33 AM
MNWatchdog
Hill Giant
 
Join Date: Feb 2006
Posts: 179
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I just noticed you have full corpse looting in PvP. Hugely bad idea.

You can pretty much assume any non-wizard playing will be done within a week if you impliment this.

This totally shifts the favor to casters over all as a stripped caster is nowhere as impacted by being naked as a melee.

Also, people hate giving up 1 item in PvP, so giving up everything isnt going to fly at all.

Some people do like item loot, so if you want to do it at all, you should limit it or just call the server Wizard vs Wizard.

I think you should make it 1+(see below) random item(s), bagged or not.

You select a slot the item comes from and if the PKee has more than one item for that slot you pick which item he gets to keep and award all other items to the PKer.

This has the effect of making it pointless to run around naked/bagging and prevents people from loading their bags up with crap to foil the random item selected to be looted as chances are they will be left with one of the crap items instead of a good item.

PS. I fleshed out this idea on the fly, so feel free to pick it apart. But I cant think of any loopholes right off the bat.
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  #6  
Old 10-09-2008, 11:24 AM
Estrang
Sarnak
 
Join Date: Aug 2006
Posts: 36
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Nothing wrong with full loot if his server is under these conditions:

Item droprates are very high.

The vendor bought items for people who die are good enough for you to win a fight with against ALL other classes, but not as strong as the best/quested gear.

It might also be a good idea to consolidate your game world. The PVP server VZ/TZ is probably the highest pop. server in eqemu, so getting even just 20-30 active users will be an accomplishment for a new one despite whatever promises it pulls off. If you keep the gameworld smaller you will encourage community in the gameworld as well as PVP. Roleplaying is top priority for you, but IDK if you think the one or two players of each race want to be spread 20 zones away from eachother roleplaying in tells =p

Just keep a measure of realism when putting this great idea into effect, possibly have ogres/trolls/de's all start in neriak. Have Barbarians start in Freeport with humans. Something like that, well its your idea you have a vision of the server you want just keep in mind the reality is much more difficult to pull off and attracting players and retaining is the toughest part of all.
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  #7  
Old 10-09-2008, 12:08 PM
Estrang
Sarnak
 
Join Date: Aug 2006
Posts: 36
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One other issue is plane of knowledge, bad idea, book hopping ruined pvp.
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