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  #1  
Old 10-13-2008, 01:04 AM
paaco
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Join Date: Jan 2005
Posts: 320
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OK after deciding I was trying to be too complex with this quest for my small knowledge of perl I completely rewrote it. This is about the ugliest way I could possibly have written it probably, but it is also very simple. This is what I have now. Can someone tell me why she hands me every epic instead of just one? I used an SK to test btw.

Code:
sub EVENT_SAY { 

if($text=~/Hail/i) {

quest::say("Hail, $class. I am Luana, The God of Life. I am in this world to see to it that those that have proven themselves worthy will be rewarded. If you have proof that Hanvar is dead, hand it to me."); }

}

sub EVENT_ITEM {
  if (plugin::check_handin(\%itemcount, 29294 => 1)) {
 if ( $class == "Cleric" ) {
      quest::summonitem(5532);
    }
 if ( $class == "Warrior" ) {
      quest::summonitem(66177);
      quest::summonitem(66176);
      quest::summonitem(10908);
    }
 if ( $class == "Paladin" ) {
      quest::summonitem(10099);
    }
 if ( $class == "Shadow Knight" ) {
      quest::summonitem(14383);
    }
 if ( $class == "Monk" ) {
      quest::summonitem(10652);
    }
 if ( $class == "Beastlord" ) {
      quest::summonitem(29442);
    }
 if ( $class == "Rogue" ) {
      quest::summonitem(11057);
    }
 if ( $class == "Bard" ) {
      quest::summonitem(20542);
    }
 if ( $class == "Ranger" ) {
      quest::summonitem(20487);
      quest::summonitem(20488);
    }
 if ( $class == "Druid" ) {
      quest::summonitem(20490);
    }
 if ( $class == "Shaman" ) {
      quest::summonitem(10651);
    }
 if ( $class == "Necromancer" ) {
      quest::summonitem(20544);
    }
 if ( $class == "Wizard" ) {
      quest::summonitem(14341);
    }
 if ( $class == "Magician" ) {
      quest::summonitem(28034);
    }
 if ( $class == "Enchanter" ) {
      quest::summonitem(10650);
    }
      $client->Message(6, "Luana raises her hands and says a prayer quietly. You feel your whole body begin to tingle as she brings her hands down to your shoulders." );
      quest::level(51);
      quest::ding();
      quest::shout2("Today $name has proved his worth to the gods of this world. He has now joined our ranks as a god himself and is a force to be reckoned with!");
  }
  else {
    plugin::return_items(\%itemcount); 
    quest::say("I can't use this");
  }
}
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  #2  
Old 10-13-2008, 01:17 AM
paaco
Discordant
 
Join Date: Jan 2005
Posts: 320
Default

OK realized how noob some of the mistakes in that quest were. This is what I'm tinkering with now. For some reason it hands me the cleric epic no matter what class I am. ( Which is the first epic on the list.

Code:
sub EVENT_SAY { 

if($text=~/Hail/i) {

quest::say("Hail, $class. I am Luana, The God of Life. I am in this world to see to it that those that have proven themselves worthy will be rewarded. If you have proof that Hanvar is dead, hand it to me."); }

}

sub EVENT_ITEM {
  if ((plugin::check_handin(\%itemcount, 29294 => 1))&&( $class == "Cleric" )) {
      quest::summonitem(5532);
    }
 elsif ( $class == "Warrior" ) {
      quest::summonitem(66177);
      quest::summonitem(66176);
      quest::summonitem(10908);
    }
 elsif ( $class == "Paladin" ) {
      quest::summonitem(10099);
    }
 elsif ( $class == "Shadow Knight" ) {
      quest::summonitem(14383);
    }
 elsif ( $class == "Monk" ) {
      quest::summonitem(10652);
    }
 elsif ( $class == "Beastlord" ) {
      quest::summonitem(29442);
    }
 elsif ( $class == "Rogue" ) {
      quest::summonitem(11057);
    }
 elsif ( $class == "Bard" ) {
      quest::summonitem(20542);
    }
 elsif ( $class == "Ranger" ) {
      quest::summonitem(20487);
      quest::summonitem(20488);
    }
 elsif ( $class == "Druid" ) {
      quest::summonitem(20490);
    }
 elsif ( $class == "Shaman" ) {
      quest::summonitem(10651);
    }
 elsif ( $class == "Necromancer" ) {
      quest::summonitem(20544);
    }
 elsif ( $class == "Wizard" ) {
      quest::summonitem(14341);
    }
 elsif ( $class == "Magician" ) {
      quest::summonitem(28034);
    }
 elsif ( $class == "Enchanter" ) {
      quest::summonitem(10650);
    }
      $client->Message(6, "Luana raises her hands and says a prayer quietly. You feel your whole body begin to tingle as she brings her hands down to your shoulders." );
      quest::level(51);
      quest::ding();
      quest::shout2("Today $name has proved his worth to the gods of this world. He has now joined our ranks as a god himself and is a force to be reckoned with!");
  }
  else {
    plugin::return_items(\%itemcount); 
    quest::say("I can't use this");
  }
}
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  #3  
Old 10-13-2008, 01:24 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

You need to define class first:

Code:
if ($class eq 'Warrior' || $class eq 'Rogue' || $class eq 'Monk' || $class eq 'Berserker' || $class eq 'Shadowkight' || $class eq 'Paladin' || $class eq 'Ranger' || $class eq 'Bard' || $class eq 'Beastlord' || $class eq 'Cleric' || $class eq 'Druid' || $class eq 'Shaman' || $class eq 'Wizard' || $class eq 'Mage' || $class eq 'Enchanter' || $class eq 'Necromancer') {
You can use my quest here as an example:

http://www.eqemulator.net/forums/showthread.php?t=24321
__________________
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Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
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  #4  
Old 10-13-2008, 01:27 AM
paaco
Discordant
 
Join Date: Jan 2005
Posts: 320
Default

Thank you Trev, I really do appreciate all the help you have given me on quests. I swear I'm slowly learning
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  #5  
Old 10-13-2008, 01:45 AM
paaco
Discordant
 
Join Date: Jan 2005
Posts: 320
Default

Added the line in and it still just hands me the cleric epic /sigh


Code:
sub EVENT_SAY { 

if($text=~/Hail/i) {

quest::say("Hail, $class. I am Luana, The God of Life. I am in this world to see to it that those that have proven themselves worthy will be rewarded. If you have proof that Hanvar is dead, hand it to me."); }

}

sub EVENT_ITEM {
if ($class == 'Warrior' || $class == 'Rogue' || $class == 'Monk' || $class == 'Berserker' || $class == 'Shadowkight' || $class == 'Paladin' || $class == 'Ranger' || $class == 'Bard' || $class == 'Beastlord' || $class == 'Cleric' || $class == 'Druid' || $class == 'Shaman' || $class == 'Wizard' || $class == 'Mage' || $class == 'Enchanter' || $class == 'Necromancer') {
  if ((plugin::check_handin(\%itemcount, 29294 => 1))&&( $class == "Cleric" )) {
      quest::summonitem(5532);
    }
 elsif ( $class == "Warrior" ) {
      quest::summonitem(66177);
      quest::summonitem(66176);
      quest::summonitem(10908);
    }
 elsif ( $class == "Paladin" ) {
      quest::summonitem(10099);
    }
 elsif ( $class == "Shadow Knight" ) {
      quest::summonitem(14383);
    }
 elsif ( $class == "Monk" ) {
      quest::summonitem(10652);
    }
 elsif ( $class == "Beastlord" ) {
      quest::summonitem(29442);
    }
 elsif ( $class == "Rogue" ) {
      quest::summonitem(11057);
    }
 elsif ( $class == "Bard" ) {
      quest::summonitem(20542);
    }
 elsif ( $class == "Ranger" ) {
      quest::summonitem(20487);
      quest::summonitem(20488);
    }
 elsif ( $class == "Druid" ) {
      quest::summonitem(20490);
    }
 elsif ( $class == "Shaman" ) {
      quest::summonitem(10651);
    }
 elsif ( $class == "Necromancer" ) {
      quest::summonitem(20544);
    }
 elsif ( $class == "Wizard" ) {
      quest::summonitem(14341);
    }
 elsif ( $class == "Magician" ) {
      quest::summonitem(28034);
    }
 elsif ( $class == "Enchanter" ) {
      quest::summonitem(10650);
    }
      $client->Message(6, "Luana raises her hands and says a prayer quietly. You feel your whole body begin to tingle as she brings her hands down to your shoulders." );
      quest::level(51);
      quest::ding();
      quest::shout2("Today $name has proved his worth to the gods of this world. He has now joined our ranks as a god himself and is a force to be reckoned with!");
  }
  else {
    plugin::return_items(\%itemcount); 
    quest::say("I can't use this");
  }
}
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  #6  
Old 10-13-2008, 02:09 AM
paaco
Discordant
 
Join Date: Jan 2005
Posts: 320
Default

Giving up for tonight before I throw my computer out the window. Still gives me a cleric epic :(

Code:
sub EVENT_SAY { 

if($text=~/Hail/i) {

quest::say("Hail, $class. I am Luana, The God of Life. I am in this world to see to it that those that have proven themselves worthy will be rewarded. If you have proof that Hanvar is dead, hand it to me."); }

}

sub EVENT_ITEM {
if ($class == 'Warrior' || $class == 'Rogue' || $class == 'Monk' || $class == 'Berserker' || $class == 'Shadowkight' || $class == 'Paladin' || $class == 'Ranger' || $class == 'Bard' || $class == 'Beastlord' || $class == 'Cleric' || $class == 'Druid' || $class == 'Shaman' || $class == 'Wizard' || $class == 'Mage' || $class == 'Enchanter' || $class == 'Necromancer') {
  

if ((plugin::check_handin(\%itemcount, 29294 => 1))&&(defined{$class})) {

if( $class == "Cleric" ) {
      quest::summonitem(5532);
    }
 elsif ( $class == "Warrior" ) {
      quest::summonitem(66177);
      quest::summonitem(66176);
      quest::summonitem(10908);
    }
 elsif ( $class == "Paladin" ) {
      quest::summonitem(10099);
    }
 elsif ( $class == "Shadow Knight" ) {
      quest::summonitem(14383);
    }
 elsif ( $class == "Monk" ) {
      quest::summonitem(10652);
    }
 elsif ( $class == "Beastlord") {
      quest::summonitem(29442);
    }
 elsif ( $class == "Rogue" ) {
      quest::summonitem(11057);
    }
 elsif ( $class == "Bard" ) {
      quest::summonitem(20542);
    }
 elsif ( $class == "Ranger" ) {
      quest::summonitem(20487);
      quest::summonitem(20488);
    }
 elsif ( $class == "Druid" ) {
      quest::summonitem(20490);
    }
 elsif ( $class == "Shaman" ) {
      quest::summonitem(10651);
    }
 elsif ( $class == "Necromancer" ) {
      quest::summonitem(20544);
    }
 elsif ( $class == "Wizard" ) {
      quest::summonitem(14341);
    }
 elsif ( $class == "Magician" ) {
      quest::summonitem(28034);
    }
 elsif ( $class == "Enchanter" ) {
      quest::summonitem(10650);
    }
      $client->Message(6, "Luana raises her hands and says a prayer quietly. You feel your whole body begin to tingle as she brings her hands down to your shoulders." );
      quest::level(51);
      quest::ding();
      quest::shout2("Today $name has proved his worth to the gods of this world. He has now joined our ranks as a god himself and is a force to be reckoned with!");
  }
  else {
    plugin::return_items(\%itemcount); 
    quest::say("I can't use this");
  }
}
}
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  #7  
Old 10-13-2008, 02:19 AM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

You were closer with your first format. I haven't tested this for you, but something like this should work:

Code:
sub EVENT_SAY { 

if($text=~/Hail/i) {

quest::say("Hail, $class. I am Luana, The God of Life. I am in this world to see to it that those that have proven themselves worthy will be rewarded. If you have proof that Hanvar is dead, hand it to me."); }

}


sub EVENT_ITEM {
  if ($class eq 'Warrior' || $class eq 'Rogue' || $class eq 'Monk' || $class eq 'Berserker' || $class eq 'Shadowknight' || $class eq 'Paladin' || $class eq 'Ranger' || $class eq 'Bard' || $class eq 'Beastlord' || $class eq 'Cleric' || $class eq 'Druid' || $class eq 'Shaman' || $class eq 'Wizard' || $class eq 'Magician' || $class eq 'Enchanter' || $class eq 'Necromancer') {
    if (plugin::check_handin(\%itemcount, 29294 => 1)) {
      my %rewards = (
      "Warrior" => 66177, 66176, 10908, "Paladin" => 10099, "Shadowknight" => 14383,
      "Monk" => 10652, "Beastlord" => 6611, "Rogue" => 11057,
      "Cleric" => 5532, "Bard" => 20542, "Ranger" => 20487, 20488,
      "Druid" => 20490, "Shaman" => 10651, "Necromancer" => 20544,
      "Wizard" => 14341, "Magician" => 28034, "Enchanter" => 10650
      );
      if(defined($rewards{$class})) {
        quest::summonitem($rewards{$class});
        $client->Message(6, "Luana raises her hands and says a prayer quietly. You feel your whole body begin to tingle as she brings her hands down to your shoulders." );
        quest::level(51);
        quest::ding();
        quest::shout2("Today $name has proved his worth to the gods of this world. He has now joined our ranks as a god himself and is a force to be reckoned with!");
      }
    }
    else {
      plugin::return_items(\%itemcount); 
      quest::say("I can't use this.");
    }
  }
}
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Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
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