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Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

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  #1  
Old 10-19-2008, 01:18 PM
acepanther
Fire Beetle
 
Join Date: Sep 2008
Location: In a house
Posts: 15
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I'm just using Monster Summoning I & II, the higher level ones are still available. I don't see any great loss with not having those two spells when other pets are available during the non-endgame levels (and when I was playing Live, Mages rarely used them).

However, it's irritating to have to resummon a pet and re-buff them when breaking out a merchant/banker, more so because non-pet classes don't have that problem. But I guess that's just going to have to be the price you pay.
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  #2  
Old 10-20-2008, 12:14 AM
MNWatchdog
Hill Giant
 
Join Date: Feb 2006
Posts: 179
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Use the level 1 and 2 enchanter pets instead.
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  #3  
Old 10-20-2008, 01:36 AM
AndMetal
Developer
 
Join Date: Mar 2007
Location: Ohio
Posts: 648
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I know trevius has an item on Storm Haven that casts a spell "Summon Banker", although it looks like he created a unique spell for it.
From his tweaked spells_us.txt file:
Code:
3900^Summon Banker^PLAYER_1^Temporary_Banker^ summon a temporary banker^ summons a temporary banker^You summon a temporary banker^ summons a temporary banker^Your banker vanishes^0^^0^0^0^0^0^0^0^0^0^1^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^120^0^0^0^0^0^0^0^0^0^0^0^0^0^-1^-1^-1^-1^1^1^1^1^-1^-1^-1^-1^100^100^100^100^100^100^100^100^100^100^100^100^0^1^0^0^152^254^254^254^254^254^254^254^254^254^254^254^6^0^14^-1^0^0^255^255^255^255^255^255^255^255^255^255^255^255^255^255^255^255^44^13^0^25^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^0^100^0^48^329^0^0^0^1^0^1^0^0^0^3900^^99^^0^0^0^0^100^0^0^0^0^0^0^0^0^0^0^0^0^0^0^100^0^-99^0^0^0^0^0^0^2^0^0^0^0^0^0^0^0^0^0^0^0^1^0^0
It just replaced an unused spell, Free spell, in the spells file. Then, you just need to add Temporary_Banker + the NPC ID into the database.

Hope this helps.
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