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Old 11-19-2008, 08:02 AM
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Ok, did some testing with my players lastnight.

It appears that anytime someone zones in (either summon, zone in, or rez) it spawns a duplicate wave in phase 3. This is where it all starts and has problems. Phase 4/5 were just duplicate due to phase 3 triggers spawning each of them.

So, phase 3 is the cuplrit and it doesn't matter which wave its in.

Help anymore Cavedude? I really appreciate it!
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Old 11-19-2008, 12:40 PM
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Edit: No wait, that's impossible, it can't be the save point system. The phase 3 script can only be spawned once, by main after it receives the phase 2 complete signal. A new player entering the zone can have no effect on it. I'll play around of course, how are you calling the quests? You're not manually spawning them, right? Also, your quest folder is clean, with no mismatching?

As for crashes... For a zone crash, it'll remember what phase it was on and start that one over again. For a client crash it doesn't matter, nothing will stop the player from re-entering the zone.

The doors in potimea I'll look into, if I remember I too had a problem with them. I don't remember if I fixed them or not.

Last edited by cavedude; 11-19-2008 at 08:55 PM..
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Old 11-19-2008, 04:33 PM
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Dude, I'm all about helping.

It doesn't appear to happen on phase one...but on phase 3(will check 2) if anyone dies, and they come back...there is double spawn...

I did notice, that the flags were on a per-character basis...so maybe each flag was indpendant? (not sure what player.pl does)

I can
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Old 11-19-2008, 04:38 PM
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Does the zone close when the double spawns appear? If so, then I bet that's the problem.

Last edited by cavedude; 11-20-2008 at 12:41 AM..
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Old 11-19-2008, 04:40 PM
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No, you just can see them "stacked" upon each other (when they do their animations you can see doubles+)

If you are avail to jump on my server, I'll show you the goods.
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Old 11-19-2008, 04:48 PM
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Might of misunderstood....it doesn't boot you to pok, but I don't know if anyone tried to enter via timeA....

this happens with rez's to summoning of players into the zone...will test the lockout
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Old 11-19-2008, 04:58 PM
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Alright, I'm on the server using Deiffin.
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