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| Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc. |

11-25-2008, 02:29 PM
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Demi-God
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Join Date: May 2007
Location: b
Posts: 1,449
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Quote:
Originally Posted by Angelox
I'm hoping someone can help me here -
Starting with Droga/Nurga; never played in Droga pre revamp, and did some play in Nurga, but hardly can remember. Can you recall if the mobs were all the same there, and they just upped the levels/bettered the drops?
I'll take any info on any zones, or if someone can point me to a site that still has this data, that would be great too.
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http://azigon.com/seqmoddb.rar
Inside this rar archive is collected SEQ info that has mob data including location, race, and approx. hp of packet collected mobs from 2001.
I think that's before the revamps, so give it a shot, see if there's worthwhile info in there. I saw CT, Nurga, Droga, etc. pre revamp in there.
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11-25-2008, 02:52 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Thanks!
looks like I might can use that, it's very interesting stuff.
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11-25-2008, 03:42 PM
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Sarnak
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Join Date: Jan 2008
Posts: 47
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Now if someone could just get us PoM v. 1.0... I know it exists on Al'Kabor still, but that would take someone actually getting a mac version and on the mac server.
Or if someone just has some collects from the PoP or before era, that would work too.
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11-30-2008, 08:50 PM
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AX Classic Developer
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Join Date: May 2006
Location: filler
Posts: 2,049
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Does anyone remember or have any more info on old CT?, anything at all you can remember?
Would it be right to state they used a lot of the same models (gorillas lizards, etc) , upped the levels, changed the drops and made the place high level?
Was all of old CT KoS or a specific faction (lizard faction maybe?)- Was the Level range in there was like 9-30?
Thanks for any info you can provide.
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11-30-2008, 09:23 PM
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Demi-God
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Join Date: Jul 2006
Posts: 1,552
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Looking at Alla's info for CT, some of the posts back from 2001 talk about level ranges being do'able by 3-man groups max level 30 I think. Paladins could solo, so the level had to be low (grin)
I thought the mobs were frogs back then, but I could be wrong. As a Wizard, I used to port into the pyramid and run for the door to get to Feerrott... but those memories reside in some seriously scorched neurons. Sorry I cannot remember more.
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11-30-2008, 10:05 PM
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Hill Giant
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Join Date: Mar 2004
Posts: 139
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Mobs were definitely lizards... most of them got moved to Feerrott after.
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12-01-2008, 02:59 AM
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Developer
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Join Date: Mar 2007
Location: Ohio
Posts: 648
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For some reason, I think the entrance mobs were 20-25, and everything else inside was higher. I also remember that, if you could kill the outside guard mobs, you could usually kill some of the other mobs near the entrance, but not all of them. I also think my Rallos Zek Ogre Shaman wasn't KoS to them to start with (apprehensive or dubious maybe?).
As far as the spawns, I think they were similar, although I'd have to take a look at the current CT (I never really went there after the revamp).
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