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  #1  
Old 01-04-2009, 05:35 PM
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trevius
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SoD is download only as far as I know and downloads download the whole thing, not just a certain version of EQ, which is what we need. SoF includes all previous expansions. I have already started work on getting SoF to work with the emu. Once I get it working, it should be easier for us to move to an even more current one if we wanted at some point later. I have been working on it for about a month now and have been stuck at one point for a couple of weeks. I am getting to the point where I might try seeing if I can get the emulator working with the current EQLive patch and if so, then maybe work my way backwards to get it working with SoF. Mainly because it would be easier to get it working with Live since I can use info directly from SEQ to find almost every opcode and structure that I could need. And I think that SoF is much closer to live than it is to Titanium, so it would be easier to move backwards once it was working than forward from Titanium.
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  #2  
Old 01-04-2009, 06:45 PM
ChaosSlayer
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ah I see, I thought it was the SoD that come out as "everythign included" package.
IMHO in all the staff that was released after T, Serpents Spine prabobly has best content, zones and new models - that one would very nice to see.
Specialy with new Drakin race (they have awsome armor graphics)

Ohh and those new models in Plane of Magic - were realy realy cool to

Well good luck to you Trev =)
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  #3  
Old 01-29-2009, 06:33 AM
dencelle
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Join Date: May 2008
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ok... as bad as this sounds.. as for the spawn locs.. i have a MQ2 code for that... what it does is writes down the name of the npc then the targetID(something you don't use) then the location...

i've used this on a few servers to see if i can copy the server... so far i've been able to repulicate alot of content just based on the locations. if i could find a /ghostwalk for eqlive then that would help too... because that allows me to look around to see mobs and what they look like without drawing aggro...

so... if you guys want stuff for SOF/SOD then i would suggest using... and simi-abuseing MQ2...
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  #4  
Old 03-03-2009, 05:35 PM
Mcbaine3
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If by ghostwalk you mean /nokos then you should be set. Unless that doesnt work with live anymore?
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  #5  
Old 03-29-2009, 12:14 AM
barista1987
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Quote:
Originally Posted by dencelle View Post
ok... as bad as this sounds.. as for the spawn locs.. i have a MQ2 code for that... what it does is writes down the name of the npc then the targetID(something you don't use) then the location...

i've used this on a few servers to see if i can copy the server... so far i've been able to repulicate alot of content just based on the locations. if i could find a /ghostwalk for eqlive then that would help too... because that allows me to look around to see mobs and what they look like without drawing aggro...

so... if you guys want stuff for SOF/SOD then i would suggest using... and simi-abuseing MQ2...
Most MQ2 compiles nowadays for EQlive already have a built in mapview of all the mobs, where they are, their pathing, and what they con to you.

Edit: Some even have a HUD that displays their estimated health, class, level, and estimated mana pool.
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