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  #1  
Old 02-05-2009, 02:03 PM
bristle
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its the first time i started on wordpress and have been fiddling for a while yet. i think i got now with wordpress is the front end and forum is the back end.

as for the hypergrid, it is starting to be done and i hope it will be fine. i dont work on the project itself. as you know, eqemu has a different model with 5 or more zones. its really good at standalone and grid.

with the hypergrid is a combination of standalone and grids. it simple in theory at least. with the simpleclient you can have whatever you want but it cannot be hook with anything else. hypergrids can hook but the results is a mess. well right now it is.
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Old 02-05-2009, 02:17 PM
bristle
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now for the issue: 3D objects. and no matter what is available, someone has something different in mind. fortunately, nowadays you can do with morphs and adjustments. i looked at anim8or and it seems interesting -- i hope to get a chance to try it out soon.

i think the first is to have a object, like a npc that breathes and can add gestures. then morphs of the npc. and so on. i like to use blender or like-blender but just for the objects. sort of make an npc, have to wear some stuff, morph it, change to values.

so create some object in XYZ software, move it to the tool, and use it to create some more interesting stuff.

point is, simpleclient could use it, and maybe hippo (sl client clone) could use it too.
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  #3  
Old 02-05-2009, 09:38 PM
OrisonSeven
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As the project we are undertaking grow larger, the end result will be much clearer. I still do not know the limitations of simpleclient or the emulator for that matter.

What we want to do is push the limits as much as possible, and ultimately end up with something that looks nothing like eq, but has the eq feel and draw to it.

The hard part for our group is he coding. We have some ideas that frankly, i do not know if they are possible without creating a layered grid(a base grid with different variants of the same zone depending on season).

We have alot ahead of us, but do feel that the outcome should be a world that people will want to experience and hopefully look at and say, "was this really once eq......"
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  #4  
Old 02-05-2009, 10:16 PM
OrisonSeven
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We some updated images. Work on trees has progressed drastically, though so has the poly count.









This is intended as the starting zone for the game... for the "good" races. Another area is being worked on for the "evil" races. The races as of now are still being worked on, as well as ideas for class spells and other things.

OrisonSeven

-A goal is in mind, tho still far from view-
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  #5  
Old 02-05-2009, 11:58 PM
bristle
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well i hope to get grid going soon. then i will look at simpleclient stuff. i am particular interest in how the client and server communicate with each other. in theory, everything that the server and client can do, another client can do.

in reality, i have no idea of how it will go.
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  #6  
Old 02-06-2009, 11:35 AM
GeorgeS
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I am the creator of the static models for simple client, and you can DL my models (.zip) for use in your project. If you use these, put WC and my name in the credit list, but you can of course modify them as necessary.

I sent you am pm with the links to these


http://wizardportal.dyndns.org/eqemu...k_to_date.html
http://wizardportal.dyndns.org/eqemu..._to_date2.html

GeorgeS
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Last edited by GeorgeS; 02-06-2009 at 07:39 PM..
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  #7  
Old 02-07-2009, 12:02 AM
bristle
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ok i can see them now -- well i will when i use an X or LWO format.
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