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  #1  
Old 03-22-2009, 03:00 PM
Angelox
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So what are we talking about here - by more users you mean more servers can hookup to the Mini LS? and the world account would mean how many times the same IP or Account (can hook up)? And just to be sure, it only accepts Titanium, or will it accept the other versions available?
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  #2  
Old 03-22-2009, 03:07 PM
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Sakrateri
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First problem post lol

what this mean ?

Code:
Error in CheckWorldVerAuth query 'SELECT approval FROM login_versions WHERE vers
ion='0.7.0';' #1146: Table '70login.login_versions' doesn't exist
Bad Version (soft): #2 127.0.0.1:4894
Im using a 7.0 server ?
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  #3  
Old 03-22-2009, 03:15 PM
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Sakrateri
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also getting this too.

Code:
Error importing functions from EQCrypto.dll.
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  #4  
Old 03-22-2009, 03:38 PM
image
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Quote:
Originally Posted by Angelox View Post
So what are we talking about here - by more users you mean more servers can hookup to the Mini LS? and the world account would mean how many times the same IP or Account (can hook up)? And just to be sure, it only accepts Titanium, or will it accept the other versions available?
I can set the values to whatever I want for how many users/worlds can be used, this was just a number that was suggested to me.

World accounts can only connect as one otherwise they get ghosted, it will limit to 3.

Secrets says this works for Titanium and SoF.
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  #5  
Old 03-22-2009, 04:33 PM
Angelox
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Thanks for your Minilogin image, we'll put it to good use!
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  #6  
Old 03-22-2009, 05:21 PM
neiv2
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Angelox, does your instruction hold true even for a setup that already uses public LS? Just run the install and it's changed?
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Old 03-22-2009, 05:29 PM
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Ok, Got the world and client to connect to minilogin but then I get this error in world

Code:
Account Attempting to be created:Skaramang 0
Error in CreateAccount query 'INSERT INTO account SET name='Skaramang', status=0
, lsaccount_id=2;' #1364: Field 'minilogin_ip' doesn't have a default value
[Debug] [WORLD__CLIENTLIST_ERR] Error adding local account for LS login: 'Skaram
ang', duplicate name?
[Debug] [WORLD__CLIENT_ERR] NOCLE: Bad/Expired session key '71'
Removing connection
Any ideas? and thanks alot for this !
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  #8  
Old 03-22-2009, 05:43 PM
Angelox
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Quote:
Originally Posted by neiv2 View Post
Angelox, does your instruction hold true even for a setup that already uses public LS? Just run the install and it's changed?
The only change you have to make in your database would be to set the logintype to Minilogin in table variables

If you were referring to leslamarch's install package; the database, mysql, perl, and everything else is included and ready to use.
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  #9  
Old 03-22-2009, 05:47 PM
neiv2
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Hmm . . . that will likely present a problem since my game has been extensively customized. I assume the install package would just overwrite everything. How do I maintain my customizations and still use the minilogin? Is there a separate install for that?
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  #10  
Old 03-22-2009, 05:57 PM
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You can get just the mini login from the link provided in the 1st post.
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  #11  
Old 03-23-2009, 05:43 AM
Aergad
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great job image i was wondering if there was any chance that this could be made to allow more users (not servers) or allow more user accounts atleast in the readme it says that, user accounts with an ID Greater then 20 wont work. I fully plan on using this but between my family and friends id need atleast 30-45 accounts allowed or people will have to share accounts.

Once again You and Devnoob did an awesome job, My hat is off to you
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  #12  
Old 03-28-2009, 11:21 AM
Angelox
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Quote:
Originally Posted by image View Post
I can set the values to whatever I want for how many users/worlds can be used, this was just a number that was suggested to me.

World accounts can only connect as one otherwise they get ghosted, it will limit to 3.

Secrets says this works for Titanium and SoF.
Anyway I'm still unsure about this, but what I'm looking for in this new mini-login, is unlimited user/player accounts. the reason for this is I already have hundreds of users for the AX_CLASSIC Server Repack (probably still have people that use my older MiniLogin package too), and they already have their characters and accounts made (the REPACK updates characters to newer versions of DB). My test server, which I don't promote and use at home, has 126 accounts - I need to protect those too, as I see people playing there.

I would even be willing to trade this feature off with only one game server able to connect LS. I would still greatly benefit because it has a true account system that doesn't require the old ip system

Three game servers hooked up to the LS would be nice, I could bring back my old ax_peq , and even some other old DB i was thinking of resurrecting.

Unlimited would be even nicer , all us "Minilogin" people could hook up with each other if we wanted.

But it's not needed - a true account system that doesn't require the old ip system is what I need, I think this wouldn't burst anybody's bubble.
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  #13  
Old 03-28-2009, 11:30 AM
image
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Well the 'eqemu team' from what I understand was not too encouraged with the new minilogin, I am waiting on them to decide the next course of action for the login server since from what I read they are considering that as one option. I would rather they made that decision first, but if things continue to stall like they have who knows.
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  #14  
Old 03-28-2009, 11:44 AM
Angelox
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Well, Like I said nerf it down to one server on the LS.
Give me a good account system that doesn't require the old ip system . That's not asking for nothing other than an upgrade to the old Minilogin.
They can't feel threatened by that!
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  #15  
Old 03-28-2009, 11:49 AM
image
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They didn't even like the idea that it authenticated user/pass.

Besides the point, if there was a public LS where you had unlimited accounts that anyone could get, it would be time for a login server list. I think if the LS is released to the public it should be a responsible release. Eg. there is some way for everyone to know about all login servers (that people host and want public), and some generic method for handling user accounts (this is more tricky and may not be possible). But a public server list would be key.
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