Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Server Code Submissions

Reply
 
Thread Tools Display Modes
  #1  
Old 04-24-2009, 04:24 PM
Wesell
Sarnak
 
Join Date: Mar 2009
Location: none
Posts: 30
Default

All the docs I've checked state that the echo method prints its string to the console.

I don't see any obvious bugs in the me method. One thing to consider when using this method is that initiator is going to be the client who started execution of the script - location of the initiator is the center of the area where the emote is visible.

You could change me to center the emote on the NPC involved in the quest which is probably the behavior most would expect:
Code:
void QuestManager::me(const char *str) {
   entity_list.MessageClose(npc, false, 200, 10, str);
}
Reply With Quote
  #2  
Old 05-03-2009, 04:17 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

This has been committed in Revision 454.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:45 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3