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General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics. Do not post support topics here. |
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05-08-2009, 03:47 AM
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Sarnak
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Join Date: Jan 2006
Posts: 31
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OK so i found some models that werent loading globally. I think i have most of them working now.
Only 2 known models could i not get to global load and that was Var Shir King, Var Shir Guard.
Find this in your GlobalLoad.txt file in resources folder
Code:
3,0,TFFFC,BSE.eqg,Loading Characters
4,0,TFFFC,Global2_chr,Loading Global Items and Equipment
and in between those 2 lines, paste this.
Code:
3,0,TFFFC,tgo.eqg,Loading Characters
3,0,TFFFC,clv.eqg,Loading Characters
3,0,TFFFC,fra.eqg,Loading Characters
3,0,TFFFC,chm.eqg,Loading Characters
3,0,TFFFC,ddm.eqg,Loading Characters
3,0,TFFFC,dma.eqg,Loading Characters
3,0,TFFFC,btn.eqg,Loading Characters
3,0,TFFFC,dsf.eqg,Loading Characters
3,0,TFFFC,mnt.eqg,Loading Characters
3,0,TFFFC,dbx.eqg,Loading Characters
3,0,TFFFC,rob.eqg,Loading Characters
3,0,TFFFC,dbp.eqg,Loading Characters
3,0,TFFFC,map.eqg,Loading Characters
3,0,TFFFC,crs.eqg,Loading Characters
3,0,TFFFC,prt.eqg,Loading Characters
3,0,TFFFC,cnp.eqg,Loading Characters
3,0,TFFFC,rkp.eqg,Loading Characters
3,0,TFFFC,mes.eqg,Loading Characters
3,0,TFFFC,cdr.eqg,Loading Characters
3,0,TFFFC,dvs.eqg,Loading Characters
3,0,TFFFC,dke.eqg,Loading Characters
3,0,TFFFC,krn.eqg,Loading Characters
3,0,TFFFC,ldr.eqg,Loading Characters
3,0,TFFFC,mdr.eqg,Loading Characters
3,0,TFFFC,sdr.eqg,Loading Characters
3,0,TFFFC,pma.eqg,Loading Characters
3,0,TFFFC,tar.eqg,Loading Characters
3,0,TFFFC,spq.eqg,Loading Characters
3,0,TFFFC,ans.eqg,Loading Characters
3,0,TFFFC,dre.eqg,Loading Characters
3,0,TFFFC,drs.eqg,Loading Characters
3,0,TFFFC,lvr.eqg,Loading Characters
3,0,TFFFC,asm.eqg,Loading Characters
3,0,TFFFC,seg.eqg,Loading Characters
3,0,TFFFC,lsp.eqg,Loading Characters
3,0,TFFFC,lsq.eqg,Loading Characters
3,0,TFFFC,shd.eqg,Loading Characters
3,0,TFFFC,fgt.eqg,Loading Characters
3,0,TFFFC,crh.eqg,Loading Characters
3,0,TFFFC,crl.eqg,Loading Characters
3,0,TFFFC,drc.eqg,Loading Characters
3,0,TFFFC,fgp.eqg,Loading Characters
3,0,TFFFC,kor.eqg,Loading Characters
3,0,TFFFC,myg.eqg,Loading Characters
Tested and working fine on my server, unfortunately as with the first modification... the initial world load does take a little longer but does not affect zoning times, or consume much more RAM/CPU Usage
This loads all of the known OoW and DoN models. as well as DoDH models, including the dragon models, Overlord Mata Muram and Mayong Mistmoore
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05-10-2009, 02:40 AM
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Sarnak
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Join Date: Dec 2005
Location: the Void
Posts: 40
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2 more models
Found 2 more models that can be loaded up and they are new snake models and the clockwork models
Code:
3,0,TFFF,snk.eqg,Loading Characters
3,0,TFFF,cwg.eqg,Loading Characters
FYI: New snake model:
texture 0 = black & red
texture 1 = diamond back
texture 2 = green & yellow
texture 3 = sandy
texture 4 = icy cold
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05-11-2009, 01:14 PM
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Sarnak
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Join Date: May 2008
Location: oregon
Posts: 41
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if i use this as a developement method on my server i.e. i go around making mobs with these models will my players have to use this modification. im trying to avoid having to distribute any files unless i absolutely have to
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05-11-2009, 10:55 PM
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Sarnak
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Join Date: Dec 2005
Location: the Void
Posts: 40
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More stuff
Caylah023:
Yes they will have to since this is client side but the good news is, its a VERY small file and you could just post it up and tell them to cut and paste this into their Global Load txt file but remind them to back up their Global Load txt file before making any modifications to it.
Anyways another 2 models gained by adding:
Code:
1,0,TFFF,sharvahl_chr2,Loading Characters
This will give you access to the Vah Shir King ( #238 ) and his body guards ( #239 )
We had sharvahl_chr loading but we forgot there was a second one listed for that zone. This, of course, will fix it.
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05-12-2009, 01:29 AM
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Sarnak
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Join Date: May 2008
Location: oregon
Posts: 41
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thank you krugus will put together a file and see about putting up the text version.....now for free webhosting space lol
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05-14-2009, 11:14 AM
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Demi-God
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Join Date: Mar 2009
Location: Umm
Posts: 1,492
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has anyone got enchanter pet model to show up in zones other than unrest?
and female versions of qeynos citizens?
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05-17-2009, 07:26 PM
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Hill Giant
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Join Date: Nov 2002
Location: NC, USA
Posts: 182
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I tested this out and I loved it, so I compiled the text file for upload.
Get it Here.
Also, I tested out the boat swap. It does indeed work. I made a kickass ghost ship from the freeport ship, 8D
__________________
Hmm.
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