Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Windows Servers

Support::Windows Servers Support forum for Windows EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-25-2009, 07:19 PM
Zodl
Fire Beetle
 
Join Date: Sep 2008
Location: Madison
Posts: 26
Default

Whoops, my post got cut short there, maybe I didn't select it all from word when I copied it. It was supposed to read:

All other GM commands do work, and #repop force is recognized, that is I still receive the familiar: Zone depop: Force resetting spawn timers. Zone depoped. Repoping now. Message, but mobs that have been previously killed do not respawn on a new timer. Is this a known issue with a newer build, do I probably have a server side problem or has this command been depreciated and replaced? Any help would be appreciated, as one of the nicest things about the Emu is #repop force cuts camping time back tenfold. (I’m not sure what my build number is, but the most current update is 5/16/09 in the change log, I’ve done a recent reinstall, grabbing quests/items as well, currently using older map files from August ’08, but I may update them soon)

So it sounds like it's most likely a server side problem, on my machine, (working in the current version and not depreciated). I'm getting a new PC in a few months, so it's not critical that I get this working right now, I'll be re-installing onto a new box soon.

Thanks for your time and fast responses

Last edited by Zodl; 05-26-2009 at 03:22 AM.. Reason: Didn't past in right again...
Reply With Quote
  #2  
Old 05-26-2009, 12:32 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Not trying to thread hijack, but why create a new thread on the same topic.

Since we can now use SoF clients and I guess we can start Drakkin races correct ?

If so then where do they start out at ? I thought the new city was incomplete and the surrounding zones incomplete since PEQ is only finished up to PoP.
Reply With Quote
  #3  
Old 05-26-2009, 12:59 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,492
Default

SoF only suported on selected servers and those servers start them out wherever they start everyone else =) (in most cases) - i know Sh has an actual Drakin city turned on

SoF zones are non playable atm since there are no map files for them
Reply With Quote
  #4  
Old 05-26-2009, 01:05 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

The server is mine and is just plain vanilla PEQ from SVN.
Reply With Quote
  #5  
Old 05-26-2009, 01:32 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,492
Default

well peq has absolutly no data for SoF you will be able to load into drakin strating city but it will be totaly empty
Reply With Quote
  #6  
Old 05-26-2009, 01:34 PM
Snoopdog
Sarnak
 
Join Date: Sep 2004
Posts: 31
Default

Well even if I cannot start out as a Drakkin, I am sure the new client has many reasons to switch over to it.
Reply With Quote
  #7  
Old 05-26-2009, 05:14 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Over half of the SoF zones do have .map files, so they are definitely just as usable as Titanium zones. All zones are completely empty, so if you want to use them, you would have to create everything in them from scratch, including doors and zone lines (which are a bit of a pain).

I added a new rule a while back that will let you chose a separate zone for SoF clients to start in when they create a character. If you don't set that rule, then they will just start in the same place that you have all Titanium clients starting in, or they will start in Crescent Reach by default if you don't have the variable set for startzone.

Drakkin are fully functional and in the latest releases, they even save all of the appearance stuff you set when you create them. I have them set to start in Crescent Reach, on Storm Haven, but you could start them where ever you like.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 06:53 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3