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  #1  
Old 05-26-2009, 05:37 PM
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provocating
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Quote:
Originally Posted by trevius View Post
I know that myself as well as many other admins would be extremely happy to see the packet collectors working again. PEQ can use that information to cut down their zone populating time by a huge amount, I am sure. And even custom servers that don't want to use the spawns still need stuff like doors, zone lines, objects, etc. Hopefully at some point we can actually get something together that will let us do those collects again.
So what I am understanding, between all of there expansions the opcodes changed and broke the eqemu packet collector. Who originally wrote the packet collector ?
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Old 05-26-2009, 07:15 PM
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trevius
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I think FNW wrote it, or most of it and he isn't around much anymore.

Opcodes are part of the problem, but only a small part of it. Opcodes are probably the easiest thing for us to fix. A bigger part of the problem is making sure the packet structures are all correct, but many of the structures we have been working on for SoF will work directly with EQLive as well. The biggest problem right now is that no one can even get the source code for these tools to even compile correctly. If we can't compile it, then there is no use working on the other parts of the problem with them. I honestly have no clue what it would take to get these compiling properly. Obviously the compile must have worked at some point for these tools to have worked in the past. Cavedude is still in contact with FNW from time to time, and he mentioned that it might be possible for FNW to take a look at it sometime. I am sure FNW is a busy guy and since he isn't directly involved in the project anymore, it is probably hard for him to be motivated to do the amount of work it would take to get these tools functioning for us again. That is a really huge favor to ask of him.

I think part of the problem is that they were created to be compiled on an older version of VS Pro, which is not the free version and is not cheap. It would either need to be changed to work with modern VS Express, or maybe just any standard Linux compile. Or, at worst, it would have to at least work with a current version of VS Pro, which is currently does not.
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Old 05-26-2009, 07:53 PM
Sylaei
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Just a quick FYI. I have Visual Studio 2003, 2005, and 2008. Also Visual Basic 6, but i assume that the packet collector was written in c/c++. I also have Visual C++ 1.5 if I remember correctly. If any of this helps in any way let me know, I'd be willing to attempt to get it to compile on any version I have if need be.
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Old 05-26-2009, 08:13 PM
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Can I have a link to the source ?
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Old 05-26-2009, 08:50 PM
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The link to where they are on SVN is in this thread:

http://www.eqemulator.net/forums/showthread.php?t=20278

It is an older thread, but the newer posts in it discuss a bit more detail on the situation and how to get the last source releases.
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