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  #1  
Old 05-31-2009, 04:33 PM
Deimos
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I did a lot of research and found that I liked how Torque 3D looked the most ^_^.
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Old 06-09-2009, 04:08 AM
Deimos
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Seeing as I can't edit messages, I'm forced to make a double post :\.

I suppose that the primary reason that I haven't received many PMs or replies from people interested in joining this team is the fact that I haven't disclosed much information regarding the game that we, as a group, are creating.


We are having our first meeting on Wed. After this meeting takes place, I'll be able to disclose some information about the game that is being designed ^_-. Until then, nothing is really set in stone.

By any chance, is there anyone interested in attending the meeting to listen in? If so, I can provide the time in GMT when we get a time figured out =).
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Old 06-09-2009, 05:24 PM
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trevius
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Most likely, the reason you aren't getting much interest is because this is an EQEmu site where people are either interested in playing EQEmu or developing a server for EQEmu. People come here for a certain reason, and that reason is not necessarily to start working on a completely new non-EQEmu game :P

It's like if you went to a website where people discussed race cars and you made a thread talking about SUVs. You may find some interest, but an SUV post would be received better on an SUV site.

Not that there is anything wrong with you posting this thread. I just wanted to explain why you might not be seeing a ton of interest in your idea.
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Old 06-09-2009, 07:36 PM
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ChaosSlayerZ
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I would recomend making a website for your project, and start puting data there on what the progerss so for, and posting a link to it in this thread and in your signature =P

Personaly I would be all over this - but making a game from the scratch is LONG and HARD
I have been at my project where I prety much REMAKING EQ to the point where I am only keeping the zones, models and overall combat system as is, while everythign else is brand new - and I have been at it for almost 2 years now and I am YET to open the server for public playing.

If I would have to do zones and models from the scratch - would need like 50 people just making those (how many artists you think verant hired when they started?) - which prety much imposible to achieve IMHo as a non-profit project =)

So I will stick to HEAVY EQ MOD rather than trying a whole new game
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