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  #1  
Old 06-04-2009, 12:11 AM
Andrew80k
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Join Date: Feb 2007
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I'll take another look at it. I did the quest on live. I usually do to make sure I get it exactly right or as close as I can come. It is a quest as opposed to part of the task system. I'm making a run through the code to see if I can determine what the deal is.
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  #2  
Old 06-04-2009, 06:25 AM
KingMort
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Try #reloadpl instead
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  #3  
Old 06-04-2009, 06:30 AM
trevius's Avatar
trevius
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Quote:
Originally Posted by KingMort View Post
Try #reloadpl instead
#reloadquest, #reloadpl and #reloadqst all do exactly the same thing. They are all just aliases for the #reloadqst command. That means they are just different names that all point to the same command, so one is no different than the other at all.

command.cpp:
Code:
command_add("reloadquest","- Clear quest cache",150,command_reloadqst) ||
command_add("reloadqst",NULL,0,command_reloadqst) ||
command_add("reloadpl",NULL,0,command_reloadqst) ||
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  #4  
Old 06-16-2009, 11:46 PM
Yeormom
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I'm betting the qglobal flag in npc_types was set to 0 for the npc you wrote the quest for. I tested this a few minutes ago and noticed an NPC with qglobals disabled cannot get values, which would set it your value back each time as you experienced.
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  #5  
Old 06-17-2009, 12:25 AM
Andrew80k
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Quote:
Originally Posted by Yeormom View Post
I'm betting the qglobal flag in npc_types was set to 0 for the npc you wrote the quest for. I tested this a few minutes ago and noticed an NPC with qglobals disabled cannot get values, which would set it your value back each time as you experienced.
pretty sure it's 1. First thing I did when I started writing the quest. I'll double check though...thanks.
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