Actually, after messing around a bit more, I was able to zone into the zone. It appears if you #zone into it, it works fine, but trying to use the zonelines normally is what causes the crash. Could be that the zone lines just need to be adjusted for the new version of highpass hold.
Oh yeah, I was referring to Highkeep. Can't get to the old highpass zone in SoF unless you copy the files over I guess. But the issue I was originally referring to was for highkeep lol. The new Highpass works well, but zone lines would need to be changed one way or another between the 2 clients for zoning to work properly. Might be able to make a client check addition for sending SoF clients to the new versions of zones in cases like this.
The problem with Bastion of Thunder is the Steam download does not include bothunder.s3d (and various other files). The only way around this is to copy this file from another client (Titanium/SoF/SoD or Live).
Oh yeah, I was referring to Highkeep. Can't get to the old highpass zone in SoF unless you copy the files over I guess. But the issue I was originally referring to was for highkeep lol. The new Highpass works well, but zone lines would need to be changed one way or another between the 2 clients for zoning to work properly. Might be able to make a client check addition for sending SoF clients to the new versions of zones in cases like this.
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