Go Back   EQEmulator Home > EQEmulator Forums > General > General::General Discussion

General::General Discussion General discussion about EverQuest(tm), EQEMu, and related topics.
Do not post support topics here.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-29-2009, 04:29 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,449
Default

Quote:
Originally Posted by eqtest4 View Post
Any particular reason why not? I know that there are a few zones that have multiple versions.
I have the zone populated without loot if the EQEmu community wants it. Also, there are no grids or anything. Just spawns.
Reply With Quote
  #2  
Old 06-29-2009, 04:59 PM
jenco420
Banned
 
Join Date: Jan 2006
Location: /dev/null
Posts: 99
Default

Quote:
Originally Posted by Secrets View Post
I have the zone populated without loot if the EQEmu community wants it. Also, there are no grids or anything. Just spawns.
That's be awesome!
Reply With Quote
  #3  
Old 06-29-2009, 05:50 PM
Yeormom
Discordant
 
Join Date: Apr 2004
Location: 127.0.0.1
Posts: 402
Default

I haven't looked but there arn't entries for this zone in the Kunark/Velious only PEQ database or the ax classic database? I'd be shocked if one of them didn't already have it.
__________________
Yeorwned
Bane of Life [Custom Classic/PvP]
Reply With Quote
  #4  
Old 06-29-2009, 06:40 PM
Secrets's Avatar
Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,449
Default

Quote:
Originally Posted by Yeormom View Post
I haven't looked but there arn't entries for this zone in the Kunark/Velious only PEQ database or the ax classic database? I'd be shocked if one of them didn't already have it.
I actually extracted the stuff from tcsmyworld's archaic DB. He also has a livelike cshome in there. They were missing fluffy though. :(
Reply With Quote
  #5  
Old 06-30-2009, 09:51 AM
nilbog
Hill Giant
 
Join Date: Nov 2007
Posts: 198
Default

Quote:
by flipping some switch in the database?
I would have definitely used the switch if one was available :p
Reply With Quote
  #6  
Old 06-30-2009, 11:08 AM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
Default

If the database entries were provided, I'm sure PEQ would be all for incorporating it. I put the work into getting VP 1.0 working with the spawn conditions so that they could easily be toggled between VP 1.0 or 2.0, just takes a lot of work =X Sounds like Secrets at least has something to start from.
Reply With Quote
  #7  
Old 06-30-2009, 12:45 PM
cavedude's Avatar
cavedude
The PEQ Dude
 
Join Date: Apr 2003
Location: -
Posts: 1,988
Default

It's a pain in the butt to merge, but certainly if the sqls are provided, I'll merge into the current PEQ db as a spawn_condition.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 12:29 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3