Development::Database/World BuildingWorld Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.
The above rule improves the aggro for bots, but does not entirely resolve it. A better solution would be a code change to optionally have bots treated the same as clients for the purposes of aggro. It's on my to do list to implement a rule for exactly this.
I've not implemented anything like that in the code yet. However, if you want to force it on your server, you can make changes to HateList::GetTop in zone/hate_list.cpp.
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