Open Visual Studio and go to the tools menu and select options. Expand the Projects and Solutions menu in the left pane then choose VC++ Directories. Look for where it says Show directories for: and select Include Files. Now add the file path to the zlib.lib file.
well I renamed everything in C:\zlib\lib to be zlib instead of zdll, but I still failed 6 builds. When I look at it it still says stuff like fatal error: cannot open zlib.li. I have C:\zlib\lib and C:\zlib\include both in my directories thing too
To clarify blackgragonsdg's instructions, the lib folder must be in your "Library files" list, and the include folder must be in your "Include files" list. Make sure it's set this way.
ok so can anyone just give an actual list of the things u need to add into the directories and what part? It's kinda hard trying to balance between what you all say and what the guide says
Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.