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  #1  
Old 07-13-2009, 05:53 AM
joligario's Avatar
joligario
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Disregard. Misread question.
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  #2  
Old 07-13-2009, 10:59 PM
Randymarsh9
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Join Date: Dec 2007
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anyone know why this
Code:
quest::CreateInstance("arena", 1, 360);
  my $instid = quest::getinstanceID("arena",1);
  quest::assigntoinstance($instid);
  quest::movepcinstance(77, $instid, -3, 3.6, -2.1);
doesn't have any effect? I know it's not the stuff around that because I replaced this part of the quest with quest::zone(poknowledge); and it worked fine. I guess I just wrote this part wrong
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  #3  
Old 07-13-2009, 11:09 PM
KLS
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Code:
    quest::CreateInstance("arena", 1, 360);
    my $instid = quest::GetInstanceID("arena",1);
    quest::AssignToInstance($instid);
    quest::MovePCInstance(77, $instid, -3, 3.6, -2.1);
quest:: commands are case sensitive.
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  #4  
Old 07-13-2009, 11:43 PM
Randymarsh9
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that worked but now I have another problem. It just sends me to the normal arena instead of version 1 of it
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  #5  
Old 07-13-2009, 11:53 PM
Randymarsh9
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Also, it appears that it isn't assigning the instance to the player. It is creating it successfully, but that's pretty much it
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  #6  
Old 07-14-2009, 12:27 AM
Randymarsh9
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ok I got it working. I just changed it to
Code:
  my $i_id = quest::CreateInstance("arena", 1, 360);
  quest::AssignToInstance($i_id);
  quest::MovePCInstance(77, $i_id, -41, 131, -0.5);
I guess that works better than what I was doing. But now for some reason, no matter what time i put, it defaults to like 2 minutes 19 seconds.
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  #7  
Old 07-14-2009, 05:16 PM
Randymarsh9
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Does anyone know how I could do something to destroy an instance when the player leaves it? I know there is quest::destroyinstance(), but how would I get it to destroy the instance the player is leaving?
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