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  #1  
Old 07-15-2009, 03:14 PM
WildcardX
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Angelox,

Please re-read what has been posted.
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  #2  
Old 07-15-2009, 03:40 PM
Yeormom
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I'm more of a pick one and go with it fan. The way it is now, the source is getting riddled with double bottage, including continued updates to both. I don't use them though so good luck!
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  #3  
Old 07-15-2009, 03:44 PM
WildcardX
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I'm a fan of irony myself :-P
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  #4  
Old 07-15-2009, 05:26 PM
vales
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Will the existing rules and stuff still work? Or is there going to be new sql stuff to work with?
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  #5  
Old 07-15-2009, 05:59 PM
WildcardX
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There will be new sql but it will be similar to what you are used to.
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  #6  
Old 07-17-2009, 04:02 PM
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pfyon
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When trying to compile the BOTS code on ubuntu server 8.04 today, I ran into the following error(s):
Code:
bot.h:47: error: expected ';' before 'override'
bot.h:48: error: expected ';' before 'override'
bot.h:49: error: expected ';' before 'override'
bot.h:51: error: expected ';' before 'override'
bot.h:52: error: expected ';' before 'override'
which corresponds to

Code:
virtual void SetLevel(uint8 in_level, bool command = false) override;
virtual void FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) override;
virtual bool Process() override;
//virtual void AI_Process();
virtual bool Save() override;
virtual void Depop(bool StartSpawnTimer = true) override;
After asking a friend who has lots more c++ experience than me, he suggested 'override' might be a MS only keyword, so it could be a good idea to find a cross-platform equivalence. He also noted that "once override is even removed, it can add bugs anywhere where dynamic casting is used during runtime".
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  #7  
Old 07-18-2009, 11:31 AM
WildcardX
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Yes it is. Its a habit of mine but I did catch it earlier in the week and removed the keyword.
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