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Old 07-21-2009, 10:00 AM
nosfentora
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Join Date: Oct 2004
Location: In a house
Posts: 387
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Ok, fired up everything (using the debug ver of login server) and shortly after clicking 'login' the following error popped up:

Code:
Microsoft Visual C++ Debug Library
Debug Error!

Program: C:\Servers\EQ\Server\login_util\EQEmuLoginServer.exe

HEAP CORRUPTION DETECTED: after Normal block (#918) at 0x003BD658.
CRT detected that the application wrote to memory after end of heap buffer.

Abort / Retry / Ignore
just for s.a.g. i clicked 'ignore' and was logged in to char select.

created a char, and logged in ok.

/q'd out and got the same error again - was brought back to the server select screen with an empty server list.

rebuilt the login server 'release' and fired up everything again.... it seems i was 'hasty' in trying to log in and needed to give the server a minute or two to settle down/initialize everything as i can login now.

yea!!!
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  #2  
Old 07-21-2009, 11:50 AM
nosfentora
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Join Date: Oct 2004
Location: In a house
Posts: 387
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Beh - back to error 1017 if i run the login server, world, zone, chat and mail servers on a separate computer, on the same lan and try and connect via lan ip's only, as well as external ip's w/ port forwarding.

btw - i have all the ports forwarded for both tcp and udp data, should some only be tcp and other udp?
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