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  #1  
Old 08-08-2009, 08:15 AM
3z3ki3l
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Join Date: Sep 2007
Posts: 17
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Quote:
Originally Posted by demonstar55 View Post
and if they're not running the client manager? juts kick and yell at them to use it?
They literally cannot play without running the client manager. They cannot start the client without it and it is synced with the server... if the client manager stops the server will kick you.
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  #2  
Old 08-08-2009, 10:08 AM
Leere
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Join Date: Sep 2008
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Posts: 31
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That client manager is a complete failure of concept. It's an external add-on linking to the server with its own protocol. The server has no way of telling it apart from something imitating that protocol and sending that everything is just fine.

Face it, any kind of client-side protection is at best an attempt at making it too much of an effort to circumvent, and you've as good as lost that battle to begin with by needing to provide access to the client software in the first place.

The only way to make something like that work is to have OS support for segregated data where nothing can access your memory space or even physical data files. About the only way to currently even attempt something like that is to basically install the equivalent of a virus.
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  #3  
Old 08-08-2009, 10:26 AM
KingMort
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True but it would stop a good deal of people... Maybe not the good ones but at least some.. and Some is better than None..

I like the idea
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  #4  
Old 08-08-2009, 11:08 AM
3z3ki3l
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Join Date: Sep 2007
Posts: 17
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Quote:
Originally Posted by Leere View Post
That client manager is a complete failure of concept. It's an external add-on linking to the server with its own protocol. The server has no way of telling it apart from something imitating that protocol and sending that everything is just fine.

Face it, any kind of client-side protection is at best an attempt at making it too much of an effort to circumvent, and you've as good as lost that battle to begin with by needing to provide access to the client software in the first place.

The only way to make something like that work is to have OS support for segregated data where nothing can access your memory space or even physical data files. About the only way to currently even attempt something like that is to basically install the equivalent of a virus.
Wrong, wrong and wrong. Beta starts shortly, maybe you should register. And learn something.
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  #5  
Old 08-08-2009, 11:45 AM
Yeormom
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Join Date: Apr 2004
Location: 127.0.0.1
Posts: 402
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Best way to stop hacking is to use Simple Client! Who's with me?
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Yeorwned
Bane of Life [Custom Classic/PvP]
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  #6  
Old 08-08-2009, 12:22 PM
Shokazullu
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Join Date: Apr 2003
Posts: 5
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Quote:
Originally Posted by Leere View Post
That client manager is a complete failure of concept. It's an external add-on linking to the server with its own protocol. The server has no way of telling it apart from something imitating that protocol and sending that everything is just fine.

Face it, any kind of client-side protection is at best an attempt at making it too much of an effort to circumvent, and you've as good as lost that battle to begin with by needing to provide access to the client software in the first place.

The only way to make something like that work is to have OS support for segregated data where nothing can access your memory space or even physical data files. About the only way to currently even attempt something like that is to basically install the equivalent of a virus.
Anything is hackable if you have the knowledge and time to do it. I can guarantee you that this will curb 95% or more of the eqemu hackers. All most of them know how to do is run MQ. If any of the few that would even have a chance of defeating the client manager decided to post a guide on how to defeat it. Yeorwned would have it fixed asap. IMO one of the best approaches to curbing hacking I have seen so far.

This is Paaco btw, someone fix my eqemu forum account :( I can't log into it or recover the password.
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  #7  
Old 08-08-2009, 12:58 PM
KingMort
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Join Date: Sep 2006
Posts: 841
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If there is anything I can do over at Raid Addicts let me know..

May be a great place to test this out ? Anyway let me know

OH Also you may look into N-Protect they claim to be the Leader in online game security..
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  #8  
Old 08-08-2009, 01:44 PM
SupaFreak76
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Join Date: Mar 2009
Location: In my apt?
Posts: 15
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As far as I know the SoF expansion pack doesn't have a working MQ.. I may be wrong but /shrug just a thought
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  #9  
Old 08-08-2009, 01:53 PM
leslamarch
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Join Date: Sep 2006
Location: Green Bay, WI
Posts: 436
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Quote:
Originally Posted by SupaFreak76 View Post
As far as I know the SoF expansion pack doesn't have a working MQ.. I may be wrong but /shrug just a thought
Your wrong, I wish you had been right though. Like Paco said:
Quote:
Anything is hackable if you have the knowledge and time to do it.
I think they have had MQ working on SOF since Trev started the bulk of the work for getting that client to work.
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  #10  
Old 08-08-2009, 02:03 PM
demonstar55
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Join Date: Apr 2008
Location: MA
Posts: 1,164
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Quote:
Originally Posted by leslamarch View Post
I think they have had MQ working on SOF since Trev started the bulk of the work for getting that client to work.
yeah, it was just a matter of finding the right MacroQuest2.exe to hook into the client and then fixing up things in the source to make it run/work better, so they had a working MQ2 before he started work, basically
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