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  #1  
Old 08-14-2009, 08:53 AM
norsan
Banned
 
Join Date: May 2009
Location: usa
Posts: 25
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im sory but i would never play on any emu server that would force me to install a third party app in order to play on it call me paranoid but theres no telling what would be in it and if the source for such an app was released well then it would then become useless anyway... interesting connundrum
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  #2  
Old 08-14-2009, 10:24 AM
drakelord
Hill Giant
 
Join Date: Nov 2002
Location: NC, USA
Posts: 182
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Yea. Looking at the MQ source, even client side, there is only so much that can be done about this program.

MQ is completely open source, meaning anyone can make changes to the program and recompile it. It blocks itself from debugger checks by modifying assembly values in the first few sequences of code. Meaning, the only real easy way to check if MQ is running is to check the currently running modules (DLLs) and see if any of the MQ files are running.

One situation there is that someone could change the name of the DLLs. So, to do a further check at this point, you could obtain the memory address of the modules and check one of the functions based on the ordinal numbers, and see if it returns an expected value. But if someone were to find a way to decompile the checker and figure out what is being inspected, all they would have to do is change that function.

Client side checks are hard. It is why Everquest Live still has issues with MacroQuest, and why companies like GameGuard constantly have to update their programs.

In the end, the best we can do is just put in extra checks into the server code, to help prevent certain issues.
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