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  #1  
Old 09-04-2009, 03:55 PM
Tharkun
Hill Giant
 
Join Date: Aug 2009
Posts: 125
Default

are you using public login server or your own?

I had problems with EqEmuLogin crashing when the world connected to it... my quick fix was to use the public server.

I will need to work that out, but for now the public login is actually preferred
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  #2  
Old 09-04-2009, 04:02 PM
fourier
Sarnak
 
Join Date: Aug 2009
Location: MO
Posts: 35
Default

I'm using Private Login (by image)
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  #3  
Old 09-08-2009, 02:46 AM
EQFAN2009
Fire Beetle
 
Join Date: Aug 2009
Location: Australia
Posts: 21
Default Same Problem with Vista

Hi Fourier - great Series (maths joke - sorry!)
I've had the same problem with Vista despite following all the guides here in the forums (eg firewalls, port forwards, compatibility modes, 'run as' administrator on both vista clients and servers) etc to no avail. The problem is quite bizarre really. On my Vista laptop I can log into other EQEMU sites from the eqemulator.net login server and if I host the server on my laptop I can log in also. But if my wife tries to log in from her Vista laptop, no joy, similarly if she hosts it she can log in to her own system, but then I can't. I can log in to her server if I use an XP machine which would suggest an XP compatibility issue, but as stated above even if I set my eqgame.exe to run in XP compat mode I have no luck, and the fact that I can log in using Vista client to EQEMU servers other than my own suggests a build issue with my server. I'll try your hack above tonight and see how I go. Am in the process of building a Linux server instead to avoid the problem altogether but am having compile issues with that at the moment. At least I can still play using my XP box in the meantime!

EQF09
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  #4  
Old 09-08-2009, 12:10 PM
Rabayn
Fire Beetle
 
Join Date: Apr 2009
Location: In a house
Posts: 16
Default

try adding.

Code:
<world>
    <address>127.0.0.1</address>
    <localaddress>127.0.0.1</localaddress>

    <!-- your other settings.... -->
to your eqemu_config.xml file and see if that does anything for you.
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  #5  
Old 09-08-2009, 03:39 PM
Shiny151
Hill Giant
 
Join Date: Jul 2009
Location: Indianapolis
Posts: 228
Default

Quote:
Originally Posted by fourier View Post
I'm using Private Login (by image)

So now you can get internal/LAN and external/WAN clients to connect?
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  #6  
Old 09-08-2009, 07:41 PM
prickle
Hill Giant
 
Join Date: Sep 2009
Posts: 147
Default

I'm experiencing the same problems as the OP. Every time I try to enter the world my eqemu_debug_world.log spews:

Code:
5543 [09.08. - 16:14:13] [WORLD__CLIENT] player: Attempting autobootup of gfaydark (54:0)
5543 [09.08. - 16:14:13] [WORLD__ZONE] [5] Setting to 'gfaydark' (54:0)
5543 [09.08. - 16:14:13] [WORLD__CLIENT] player: Entering zone gfaydark (54:0)
5543 [09.08. - 16:14:13] [WORLD__ZONE] [5] [gfaydark] Broadcasting a world time update
5543 [09.08. - 16:14:13] [WORLD__ZONE] [5] [gfaydark] Setting to 'gfaydark' (54:0)
5543 [09.08. - 16:14:13] [WORLD__CLIENT] player: Sending client to zone gfaydark (54:0) at :7004
5543 [09.08. - 16:14:14] [WORLD__CLIENT] player: Client disconnected (not active in process)
My eqclient log spews:

Code:
2009-09-08 16:14:14	Initializing character select UI.
2009-09-08 16:14:14	Resetting game UI.
2009-09-08 16:14:19	Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2009-09-08 16:14:19	Zone addr [:23579] received...
2009-09-08 16:14:20	ZONING
2009-09-08 16:14:20	Networking: Connection Closed [0] with 0 pending bytes.
2009-09-08 16:14:20	Networking: using port [53645].
2009-09-08 16:14:20	Networking: Connection Established [1]
2009-09-08 16:15:20	Could not connect to :7004 [client:DisconnectReasonConnectFail,server:DisconnectReasonNone].  Negotiation count: 600.
2009-09-08 16:15:20	
2009-09-08 16:15:20	Networking: Connection Closed [0] with 0 pending bytes.
2009-09-08 16:15:20	Failed to connect to zoneserver (, port 7004), result = 1, for MSG_ZONE_ADDRESS.
2009-09-08 16:15:20	
2009-09-08 16:15:20	THE SERVER IS NOT RESPONDING.
2009-09-08 16:15:20	
2009-09-08 16:15:20	end of DisplayScreen
2009-09-08 16:15:20	
2009-09-08 16:15:22	disconnected at C:\EQ\EverQuest\EverQuest.cpp:17153 (char. select) g_world == NULL
2009-09-08 16:15:22	
2009-09-08 16:15:22	Character is .
2009-09-08 16:15:22	
2009-09-08 16:15:22	YOU HAVE BEEN DISCONNECTED.
2009-09-08 16:15:22	
2009-09-08 16:15:22	end of DisplayScreen
2009-09-08 16:15:22	
2009-09-08 16:15:25	Attempt to send message 30546 on a void connection.
I know this is the Windows EQemu server section, and I'm running Unbuntu 9.04 64 bit for my server OS, compiled the latest SVN checkout, w/ privatelogin for my login server app.

@Rabayn:
I've tried settings those to the loopback address like you suggested and to the LAN IP, neither seem to make a difference on getting into the world.

I guess the different between the OPs builds and my builds is I'm using PEQdb rev 974 packages and SVN rev 974
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