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  #1  
Old 09-08-2009, 09:38 PM
So_1337
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Be sure you have emotes enabled in your EQ configuration or you won't see most of them once you get into the 30s.
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Old 09-08-2009, 09:44 PM
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trevius
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Quote:
Originally Posted by So_1337 View Post
Be sure you have emotes enabled in your EQ configuration or you won't see most of them once you get into the 30s.
I think that is for animations (#doanim <number>), not for appearances. As far as I know, appearances don't go high at all and they are mostly just for standing, sitting, laying down, squating and maybe a couple others. But, animations go much higher and I have even seen unique ones about 100+. Though, you don't want to go any animations over 182, because at least for me, that caused my client to crash every time for some reason :P
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Old 09-08-2009, 09:49 PM
Sinister
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To test animations do we just need to use SetAnimation instead of SetAppearance?
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Old 09-08-2009, 10:09 PM
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You can use the command #doanim <number> to test out animations. Or, you can use that quest script and use:

DoAnim(<animnum>)

I had already made a list of animations for some work I was doing in a zone, so I just went and made a new page in the wiki for it here:

http://www.eqemulator.net/wiki/wikka...AnimationsList

That might be useful to you, but I made that list using a Drakkin, so I am not sure how other races might show up with the same animations.
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Old 09-09-2009, 09:00 AM
So_1337
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Bah, you're absolutely right. I was thinking of the animations, not the appearances. I was trying to correct a quest script last week and realized after about an hour that I didn't have emotes on, so there was no hope of getting the NPC to make the right animation.

Great to see that list compiled in the wiki, you're so on the ball at not only figuring things out, but at documenting them well. Great work as always =)
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