Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

Reply
 
Thread Tools Display Modes
  #1  
Old 09-27-2009, 01:53 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,492
Default

those were technically self beneficial effects, and yes i remember that to.
But did it ever actually protected from an actual nuke?
Reply With Quote
  #2  
Old 09-27-2009, 02:08 PM
So_1337
Dragon
 
Join Date: May 2006
Location: Cincinnati, OH
Posts: 689
Default

I seem to remember it that way, but I'd love to hear someone else confirm it. I know that as a necro, trying to lifetap caster mobs who had runes on I'd either get no health back at all, or a reduced amount (subtract the rune value from the lifetap damage, get healed for whatever overflowed; no heal if the rune held up).

So it sure worked for NPC casters that way. I didn't use them often since I was a poor necro and had a hard enough time keeping peridots, coffins, and essence emeralds on hand for pets, summons, and rezzes =P
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 10:50 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3