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Old 10-08-2009, 05:37 PM
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cavedude
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All standard invisible spells have a random chance to break. Improved spells are static. If you want a spell to be static, use effectid 314 for invis, or 315 for invis vs the undead. effectid 12, 28, or 29 (invis, ivu, iva) are all dynamic length.
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Old 10-08-2009, 06:54 PM
KLS
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Static is SE_Invisibility2 or SE_InvisVsUndead2, look in spdat.h for the exact numbers on those.
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Old 10-08-2009, 07:17 PM
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314 and 315! :P
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