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  #1  
Old 10-18-2009, 12:13 AM
haynar
Developer
 
Join Date: Jul 2009
Location: In a state of bliss
Posts: 31
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I really was just looking at other options, where it wouldn't be necessary to edit any files. Trying to take the minimalistic approach, to getting things to work. I agree that global loading is an option too.

Haynar
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  #2  
Old 10-20-2009, 11:45 AM
kavren
Sarnak
 
Join Date: Feb 2007
Posts: 50
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Quote:
For getting SoF set up to use with P1999, I did what Trevius said for the spells file. I did an import and export using the perl scripts that come with the emu server code. I had a server setup that I was playing with previously.

As far as the human models in some zones go, you need it to load the right resources for the zones. The easiest way I found was to do a copy from my titanium install, all the nro, freportn, freportw, and oasis files to my SoF install. The important thing, if the file exists in the SoF install, DO NOT overwrite. You are wanting the files that do not exist in SoF. They excluded some files containing model information from the zones that have been revamped. It would probably work if you had an old version of EQ installed, and install SoF over it the same. I might do a wipe of that install, and put my old trilogy version on, then install SoF over it to test. But since the issue revolves around missing files, it should work fine.

If you can figure out other zones that contain the models you need, you can probably set up just some chr files to put in the proper associations. I know Trevius has a batch file for his server that does alot of this. I tried that, and was missing models from some of old zones used in classic.

I do see the hybrid bug with mana bar not going to full in the client. I don't know how much of an issue that is as I have not got my SK high enough level to actually be able to use spells yet. My mana bar on my caster shows fine. It may be due to the SK not having the need for mana yet, so not sure how significant of a problem it is.

After I got SoF set up, it works great. The spells file was biggest problem, but once I had a working one for SoF all was well.

Haynar
Do you have a copy of the "adjsuted SoF" spell file for download somehwere? If not, where do I find the perl script you used?
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  #3  
Old 10-20-2009, 07:10 PM
haynar
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Quote:
Originally Posted by kavren View Post
Do you have a copy of the "adjsuted SoF" spell file for download somehwere? If not, where do I find the perl script you used?
Ok, I tried to put it where you can download it. It should be here: spells_us.zip if i did it right.

Haynar
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  #4  
Old 10-21-2009, 01:15 AM
ChaosSlayerZ's Avatar
ChaosSlayerZ
Demi-God
 
Join Date: Mar 2009
Location: Umm
Posts: 1,492
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I am surprised to find out that you guys have Paineel open???
Paineel wasn't in game until well after Kunark, or perhaps even Velious.
Erudite necros suppose to have their guildleader in that little house at the edge of the forest. And there were no Erudite SK neither
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  #5  
Old 10-21-2009, 08:24 AM
nilbog
Hill Giant
 
Join Date: Nov 2007
Posts: 198
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Quote:
FEBRUARY 17, 2000
Announcements:

The City of Paineel, home to the infamous Heretics of Erudin, is now available via the Optional Patch. In addition, Erudites may now also be Shadowknights in addition to the other classes available to them. All Erudite Necromancers, Shadowknights, and Clerics who worship the God of Fear, Cazic-Thule, now start in the City of Paineel. As such, if you wish to create a character of this type from this point forward, you *must* download the Paineel zone-files via the Optional Patch.
Still prekunark, there were more votes for keeping it than removing :p
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