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  #1  
Old 10-25-2009, 10:19 PM
Valdaun
Fire Beetle
 
Join Date: Oct 2009
Posts: 28
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It looks like this is because I didn't run the full 100mb sql file overwriting the system databases. I had customized a ton of spawn timers and loot tables, added some NPCs, and tweaked a few items, so I didn't want to over write those changes.

I started with a full fresh PEQ 1038 database though and things were fine, so I will work on merging that full sql, or redoing my customizations.

Anyone have any general tips on how to handle that side of things?
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  #2  
Old 10-25-2009, 10:54 PM
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Secrets
Demi-God
 
Join Date: May 2007
Location: b
Posts: 1,449
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Quote:
Originally Posted by Valdaun View Post
It looks like this is because I didn't run the full 100mb sql file overwriting the system databases. I had customized a ton of spawn timers and loot tables, added some NPCs, and tweaked a few items, so I didn't want to over write those changes.

I started with a full fresh PEQ 1038 database though and things were fine, so I will work on merging that full sql, or redoing my customizations.

Anyone have any general tips on how to handle that side of things?
Make SURE you have all required SQL update up until rev 1038.

EQEmuServer/utils/sql/svn/xxxx_details.sql

You probably are missing two table modifications for npc_types.
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  #3  
Old 10-25-2009, 11:30 PM
Valdaun
Fire Beetle
 
Join Date: Oct 2009
Posts: 28
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Yep, those look like the two changes indeed!

I think I got everything fixed up now. Sooo cool on the bot zoning stuff, great work Wildcard!!!

I'll check out the svn source trunks next time to see if I can find just the table modifications, instead of relying on the PEQ specific ones. I just hadn't explored compiling the full source so I have been relying on their binary versions + db updates.
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