Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Development

Development::Development Forum for development topics and for those interested in EQEMu development. (Not a support forum)

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old 11-04-2009, 06:08 PM
trevius's Avatar
trevius
Developer
 
Join Date: Aug 2006
Location: USA
Posts: 5,946
Default

Well, SEQ only requires a bare minimum of opcodes to be correct for it to work. We probably have 100 or so opcodes that we need to be accurate for it to work. Opcodes aren't extremely hard to get, but probably by the time we had most of them cleared up from a particular patch, they would patch again and we would start all over. Then, there is also the packet structure changes, which sometimes aren't many, but other times they can be pretty confusing. The player profile itself normally changes a couple times per year at least and also the NPC and Client position packet structures change pretty regularly and are a pain to get set perfectly.

In order to even consider doing it, it would require 1 or more people dedicated to work to make every patch compatible. We just don't have the resources to even consider doing it IMO. Also, for chasing Live to even be used by EQEmu players would mean they would need to have currently active Live account, which most EQEmu players do not have. Otherwise, it would require some complex downloading of the patch files directly from SOE, which is probably a bit shady. Either way, I personally don't see Chasing Live as an option for EQEmu ever again.
__________________
Trevazar/Trevius Owner of: Storm Haven
Everquest Emulator FAQ (Frequently Asked Questions) - Read It!
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:02 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3