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Old 11-11-2009, 07:37 PM
Shin Noir's Avatar
Shin Noir
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They introduced luclin graphics and decided that having additional textured/models player characters is not worth their time, you realize since luclin's release in 2001 they have not upgraded character armor graphics once? Just a dye update with loy?

At least with original graphics you had the velious textures, I would have entirely preferred them to keep the "but ugly last century models" and introduce a lot more textures so identifying what you were wearing was easier. Though, I play with old models anyways, I see no point to increase rendering costs just for those terribly animated generic looking luclin models :<

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Old 11-11-2009, 07:44 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
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Quote:
Originally Posted by Shin Noir View Post
They introduced luclin graphics and decided that having additional textured/models player characters is not worth their time, you realize since luclin's release in 2001 they have not upgraded character armor graphics once? Just a dye update with loy?

At least with original graphics you had the velious textures, I would have entirely preferred them to keep the "but ugly last century models" and introduce a lot more textures so identifying what you were wearing was easier. Though, I play with old models anyways, I see no point to increase rendering costs just for those terribly animated generic looking luclin models :<

so they didn't give you the new armors - so its SOE what did you expect?
But whats the point of blaming breath taking Luclin graphic engine =P
The engine is not guilty that SOE underutilized it.
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