Go Back   EQEmulator Home > EQEmulator Forums > OpenZone > OpenZone:: Q&A

OpenZone:: Q&A Support forum for OpenZone help

Reply
 
Thread Tools Display Modes
  #1  
Old 11-14-2009, 07:53 PM
Shadows91
Fire Beetle
 
Join Date: Jun 2009
Location: ..nosey!
Posts: 7
Default Zone Extrapolation

( Bump )
Reply With Quote
  #2  
Old 11-22-2009, 01:31 PM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,474
Default

Although I was interested in the past about the models, I model them now myself, and I can get pretty close to the original with a few hours of work.

Regarding the eqg format, I'm sure no-one has suceeded or released any C++ as far as I'm aware, but there was openeq which I thought was going to use those files. Kayodo managed to decode the s3d's and convert those ok for the most part.
But I have decent ability in modeling, so I donated the models I made for openzone/simple client.

GeorgeS
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 03:46 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3