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| Spell Support Broken Spells? Want them Fixed? Request it here. |
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02-22-2010, 01:42 AM
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Fire Beetle
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Join Date: Jan 2010
Location: Idaho
Posts: 27
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I just compiled a windows server running on XP with current PEQ code from SVN (downloaded day before yesterday). Had to do a lot of tinkering with the .sln file to get it going, but eventually got there.
I seem to have the same spell problem, but seems to be limited to spells above level 70, and all aura spells. Somehow my wife got her wizzy Rk. III spells up to level 75 using GeorgeS's item editor, but since then I haven't been able to do the same for shaman, cleric, chanter. The spells look like they go in the book from the editor, and show a spell icon, but then they aren't there on the toon after logging in.
#itemsearch Spell: <whatever>
gives me the correct scrolls
Then '#summonitem [ID]' to get them and they are all level 255.
I '#level 255' on whatever toon and they still can't mem them with an error of the spell already being in their book. Oh, and yes, this is all with SoF clients. haven't tested Titanium on it.
Just wondering if this is a 'windows' problem, or because of some changes to the spells, or maybe even because of the use of the item editor? - no items changed though. The 'spells_new' table of the database shows the correct level required for the correct classes (The correct class is NOT labeled 255 in the spells_new table) and I didn't edit the table ID's either..
If there's a developer wanting to test this, I think I have the server set for public access, just PM me for the site and account.
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02-23-2010, 03:09 AM
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Fire Beetle
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Join Date: Jan 2010
Location: Idaho
Posts: 27
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I think I found my problem. After importing the spells_us.txt with import_spells.pl, I ended up with duplicate spells in the database. Here's an example (deleted the SQL insert stuff for clarity..)
Code:
10659, 'Hastening of Ellowind', 'PLAYER_1', '0', '0', '0', 'Your body begins to move faster.', '\'s body begins to move faster.', 'Your speed fades.', 100, 100, 0, 0, 9000, 2250, 2250, 11, 420, 0, 1512, 0, 72, 60, 64, 168, 24, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 64, 168, 0, 0, 0, 0, 0, 0, 0, 2501, 2054, -1, -1, -1, -1, 1, 1, 1, 1, -1, -1, -1, -1, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 0, 1, 0, 0, 10, 6, 5, 2, 11, 169, 10, 330, 254, 254, 254, 254, 41, 95, 5, -1, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 75, 255, 255, 61, 27, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 134, 211, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10659, 125, 41, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 202, 11, 420, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, -1, 10027, 1, 0, 1, 0, 0, 1, 1);
Second spell with the same name..
Code:
14512, 'Hastening of Ellowind', 'PLAYER_1', '0', '0', '0', '0', '0', '0', 100, 100, 0, 0, 9000, 2250, 2250, 11, 420, 0, 1890, 0, 90, 76, 79, 168, 27, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0, 0, 79, 168, 0, 0, 0, 0, 0, 0, 0, 2501, 2054, -1, -1, -1, -1, 1, 1, 1, 1, -1, -1, -1, -1, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 100, 0, 1, 0, 0, 10, 6, 5, 2, 11, 169, 10, 330, 254, 254, 254, 254, 41, 95, 5, -1, 0, 0, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 80, 255, 255, 61, 27, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 134, 211, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14512, 125, 41, 0, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 100, 0, 202, 11, 420, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, -1, 10122, 1, 0, 1, 0, 0, 1, 1);
After deleting the second entry, I was able to place the spell in the toon's book with GeorgeS's item editor, but the spell scroll was still level 255, and maybe it is somehow linked to the second listed spell. Before importing, the only spell available was the second ID though. Very easy to tell them appart since they have no cast_on_you or cast_on_other field.
Maybe I missed a step somewhere, not sure. Trying to learn all this though.
I'm thinking maybe when the SoF disk was released, the first spell was to be used, but they changed when they went live (I know I still had to download crap even with the disk).
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02-14-2011, 04:32 AM
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Fire Beetle
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Join Date: Feb 2011
Posts: 2
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Hello. I am having a similar problem. I have a 9 shaman on Project 1999. I installed everything according to directions with nothing else. Anyways i turned 9. gated back to get my spells and i bought spirit of wolf. I open the description and it displays Shaman(255) Druid (255) Ranger (255). i go to put it in my spellbook and i get "your class can never use the spell:spirit of wolf"
...... Wondering if there were any fixes. Cause a shaman without SoW in the old world would be kind of lame.
Anyways Happy Hunting.
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02-14-2011, 07:41 AM
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Demi-God
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Join Date: May 2007
Location: b
Posts: 1,449
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Quote:
Originally Posted by mustafa88
Hello. I am having a similar problem. I have a 9 shaman on Project 1999. I installed everything according to directions with nothing else. Anyways i turned 9. gated back to get my spells and i bought spirit of wolf. I open the description and it displays Shaman(255) Druid (255) Ranger (255). i go to put it in my spellbook and i get "your class can never use the spell:spirit of wolf"
...... Wondering if there were any fixes. Cause a shaman without SoW in the old world would be kind of lame.
Anyways Happy Hunting.
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www.project1999.org, not here.
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02-18-2011, 01:28 AM
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Hill Giant
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Join Date: Jul 2009
Location: Indianapolis
Posts: 228
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I had a number of issues with 255 level spells on my private server. One example was the level 59 shaman spell Incarnate Anew. It was listed as a level 255 spell and under another name. I used Georges Spell Importer on my SQL database found here:
http://www.georgestools.eqemulator.net/
...then I used the spells_us.txt from the SoD client and it resolved all of my spell issues.
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02-24-2013, 01:22 PM
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Fire Beetle
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Join Date: Sep 2012
Posts: 2
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Quote:
Originally Posted by Shiny151
I had a number of issues with 255 level spells on my private server. One example was the level 59 shaman spell Incarnate Anew. It was listed as a level 255 spell and under another name. I used Georges Spell Importer on my SQL database found here:
http://www.georgestools.eqemulator.net/
...then I used the spells_us.txt from the SoD client and it resolved all of my spell issues.
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I'm also playing on a private server and have run into this issue. The spell Spirit of Wolf shows as level 255 for all usable classes. I replaced my spells_us.txt files with one from the server, however it didn't fix the problem. Sow is still listed as 255 and unscribable, along with many others.
Any other help would be greatly appreciated!
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