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  #1  
Old 03-20-2010, 04:25 PM
Eva Aisling
Sarnak
 
Join Date: Feb 2010
Posts: 49
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I used visual C++ express edition to compile and used the guide here: http://www.eqemulator.net/wiki/wikka.php?wakka=VS2008.
Then I created a new database in mysql and sourced in the files according to instruction here: http://www.eqemulator.net/wiki/wikka.php?wakka=ValesEQ
Then I sourced in the updated files in the sql > svn folder. (1280_bot_augs and 1290_optional_exp_loss_rule)

I don't know what compiling does in depth. I just followed that guide. I think it translates the source code into a code useable by mysql and updates the files you include in the compilation so that you may source the new information into mysql. Does it update your database in mysql automatically? Or are you still supposed to source in the updated files after compiling? Because I still sourced in the updated files after compiling.
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  #2  
Old 03-20-2010, 07:03 PM
Dunmord
Fire Beetle
 
Join Date: Jan 2010
Posts: 17
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Quote:
Originally Posted by Eva Aisling View Post
I don't know what compiling does in depth. I just followed that guide. I think it translates the source code into a code useable by mysql and updates the files you include in the compilation so that you may source the new information into mysql. Does it update your database in mysql automatically? Or are you still supposed to source in the updated files after compiling? Because I still sourced in the updated files after compiling.
The basic idea is:

To compile is to translate a human-readable language(C/C++ in this case) into a machine-readable language (computers do not understand anything but 0s and 1s).

MySQL is nothing but a huge structure with allot of data in it. It does the organizing for you and helps you read/modify data with the MySQL "commands".

C/C++ uses a "connector" to obtain the data from MySQL and do whatever it wants with it.
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  #3  
Old 03-20-2010, 09:51 PM
Eva Aisling
Sarnak
 
Join Date: Feb 2010
Posts: 49
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When I made a test database, I noticed that the spell effect of my necro bot was different. On my test server, black particles come off the necro's hands while trying to summon my corpse. On my original server, white particles rise from the necro bot's hands. The spell effects are totally different.

My original server was made using the pre-compiled source from projecteq. My test server was made after compiling my own source.
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