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  #1  
Old 04-23-2010, 10:00 AM
EqTitan
Sarnak
 
Join Date: Mar 2010
Location: hi
Posts: 32
Default Over 150 Fabled mobs available

Now available are over 150 different Fabled mobs. Some were in the projecteq database and some we created.

Gather your friends and explore places you so long forgot, dungeons of the Old World are striking back and alive again. Ready your Bloodfrenzy Sword and keep your Water Sprinkler on hand, but be on your guard, some of these monsters are not so easily slain and just might not have forgotten you from live.

Some Low level Fabled mobs like :

#The_Fabled_Fippy_Darkpaw - (qeynos2)
#The_Fabled_Grenix_Mucktail - (highpass)
#The_Fabled_Bargynn - (kurn)

Some Mid level Fabled mobs like :

#The_Fabled_King_Tranix - (soldungb)
#The_Fabled_Skeletal_Captain - (karnor)
#The_Fabled_Drusella_Sathir - (charasis)
#The_Fabled_Zorglim_the_Dead - (frozenshadow)
#The Fabled Myconid Spore King (sebilis)
#The Fabled Frenzied Ghoul (gukbottom)

Some End Game Fabled mobs like :

#The Fabled Jortreva the Crusader -(skyshrine)
#The Fabled Ail the Elder (Plane of growth)
#The Fabled Lord Doljonijiarnimorinar (velketor)
#The Fabled Queen Velazul Di` zok (chardok)
#The Fabled Kelorek`Dar (cobalt scar)

Complete list available at http://www.eqtitan.com
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  #2  
Old 04-26-2010, 03:29 PM
Irreverent
The Solo Server
 
Join Date: May 2007
Posts: 416
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Get those in the database section so they're added to the ongoing database update. Just cut/pasted the npc_types, 4 loot tables, and the spawn tables to get them loaded. (I have an example for the fableds I put in)

Working together, we make a better product. So thanks for your support, looking forward to the new mobs!
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  #3  
Old 04-29-2010, 08:40 AM
EqTitan
Sarnak
 
Join Date: Mar 2010
Location: hi
Posts: 32
Default

Quote:
Originally Posted by Irreverent View Post
Get those in the database section so they're added to the ongoing database update. Just cut/pasted the npc_types, 4 loot tables, and the spawn tables to get them loaded. (I have an example for the fableds I put in)

Working together, we make a better product. So thanks for your support, looking forward to the new mobs!
Looking at your post here http://www.eqemulator.org/forums/showthread.php?t=28242 I'm guessing you can't cut / paste these using George's Tools which is what I used to create / add them. If you can I will be glad to do so if someone points me in the right direction. If not then the other Dev who actually deals with the code itself will have to do it and he has been very busy at his full time job lately. But if that is the case then we will add it to his list of things to do. Please let me know either way Irreverant, thanks.
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