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  #1  
Old 06-04-2010, 01:00 PM
gaeorn
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Join Date: Apr 2009
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Quote:
Originally Posted by lorcoft View Post
Akkadius;

Thank you. That's sort of what I thought. I see what you're saying about money being the bottom line. Exploration of new physical space is a huge game play element.

Not sure what this says about the caliber of my instructor. Fortunately, he's just teaching game math and physics.

I'd rather have an instructor that would explain that the underlying drive is the bean counters rather than just say one wrong move could blow up the world.
Don't be too hard on your instructor as it is not unusual for academics to be out of touch with the real world. I found that the IT guys I hired out of college had to be un-trained in some ways because not all of what they had learned would work in the real world.
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  #2  
Old 06-04-2010, 01:43 PM
bad_captain
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Join Date: Feb 2009
Location: Cincinnati, OH
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Many rarely actually work in the real world, and are academics their whole lives. Most haven't worked in 20+ years. While in undergrad, I only had 1 professor who was actively working in computer software in the real world, and he was an adjunct. The rest worked maybe in the 70s and 80s, and became professors. Until I went back to a community college, where the professors are part time, and teach in their evenings after their day jobs did I get multiple professors who were active in the field. (and they tended to be much younger).

As with all classes you take, take what they tell you with a grain of salt and make up your own mind. (Most professors are biased in some way and teach accordingly)
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