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  #1  
Old 08-15-2010, 01:06 AM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
Default Zone crashes when mob dies to dot

Thought it was just me but tried it on a fresh source(1623) and still happened.
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  #2  
Old 08-15-2010, 02:55 AM
Caryatis
Dragon
 
Join Date: May 2009
Location: Milky Way
Posts: 539
Default

Seems to be caused by the new perm buff code as it only happens in zones with that enabled.
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  #3  
Old 08-15-2010, 05:47 AM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
Default

This should fix it:
Code:
Index: spdat.cpp
===================================================================
--- spdat.cpp   (revision 1621)
+++ spdat.cpp   (working copy)
@@ -216,7 +216,9 @@

 bool IsBeneficialSpell(int16 spell_id)
 {
-       // EverHood - These spells are actually detrimental
+       if(!IsValidSpell(spell_id))
+               return false;
+
        if(spells[spell_id].goodEffect == 1){
                SpellTargetType tt = spells[spell_id].targettype;
                if(tt != ST_Self || tt != ST_Pet){
I'll commit it to the SVN later on.
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