Go Back   EQEmulator Home > EQEmulator Forums > Support > Support::Linux Servers

Support::Linux Servers Support forum for Linux EQEMu users.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-30-2010, 02:44 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default eqemuloginserver error

I can get everything to compile but the login server. I have tried on Opensuse and Debian 5 to get it to compile. I just did an SVN checkout 5 minutes ago and tried again on Opensuse. Ideas ?

Config.h:34: warning: ‘class Config’ has virtual functions but non-virtual destr uctor
Options.h: In constructor ‘Options::Options()’:
Options.h:168: warning: ‘Options::local_network’ will be initialized after
Options.h:166: warning: ‘bool Options::reject_duplicate_servers’
Options.h:31: warning: when initialized here
Client.cpp: In member function ‘void Client::Handle_SessionReady(const char*, un signed int)’:
Client.cpp:130: error: expected primary-expression before ‘unsigned’
Client.cpp:130: error: expected `)' before ‘unsigned’
Client.cpp:137: error: expected `)' before ‘status’
make: *** [Client.o] Error 1
Reply With Quote
  #2  
Old 06-30-2010, 10:42 PM
pfyon's Avatar
pfyon
Discordant
 
Join Date: Mar 2009
Location: Ottawa
Posts: 495
Default

Posted it in your other thread, but here's the diff to let it compile (haven't fully tested, but compiles without warnings and EQEmuLoginServer starts without issues):
Code:
Index: Client.cpp
===================================================================
--- Client.cpp  (revision 59)
+++ Client.cpp  (working copy)
@@ -127,7 +127,7 @@
        }

        unsigned int mode = *((unsigned int*)data);
-       if(mode == (unsigned int)LoginMode::lm_from_world)
+       if(mode == (unsigned int) lm_from_world)
        {
                log->Log(log_network, "Session ready indicated logged in from world(unsupported feature), disconnecting.");
                connection->Close();
Reply With Quote
  #3  
Old 01-01-2011, 08:26 PM
Xecuter
Fire Beetle
 
Join Date: Apr 2009
Location: washington
Posts: 13
Default

Thanks, this fixed my problem with the login sever also
__________________
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 07:43 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3