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Development: Custom Code This is for code thatdoes not emulate live and wont be added to the official code.

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  #1  
Old 01-07-2011, 04:23 PM
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Huppy
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I would love to see something like that implemented on the server/db.
On live right now, they have a couple of npc's in the pok selling defiant
gear for various levels, which is something I thought about doing for my
server, but it would be kewl to have some bots in Baz, with items that
are searchable with the /baz window.
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Old 01-10-2011, 09:32 AM
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provocating
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So my first step is going to be to have them equip the trader satchels, is this possible ? I am going through each and every Perl object under quest, and also some of the other objects but not seeing it yet. I plan on doing a more exhaustive search at lunch today.
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Old 01-10-2011, 11:10 AM
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provocating
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I am thinking that the whole idea of an NPC holding a traders satchel, and moving items in an out of a database may not work. I guess the whole bazaar trader deal is client side correct ? So even if I could get an NPC to equip a satchel, and put things in it I still could not get them to actually turn on the trader function ?

If all else fails I could rather easily just do this. Set up a spawn point, make that spawn point randomly spawn maybe 10 vendors, each with a 10 percent chance of being spawned. Each vendor has different items. The vendors have player names instead of npc names, makes it more real. Have them do random calls, at random times. This would give an element of randomness. That vendor stays there for an amount of time then despawns at a random time, then it repeats. Do this for maybe 50-100 spawn points would be a start. It is not what I want though. What I actually want are the items randomly generated. As far as getting the items in the database and random items that seems easy with MySQL DBI statements in the vendor Perl file. It is getting that NPC to do the trader things I am getting stuck at.
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