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Old 02-03-2011, 11:16 AM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by Derision View Post
The command code for /pet hold needed translating to the code used by previous clients. This is in Rev1821.
Is this related to the 2009 Sony change that made pet hold a toggle instead of a once off command that you had to reissue after each combat?

Additionally I've been running the UF: All-In-One download from steam for over a week now on PEQ and it's seems to be running well. Here is the compiled list of files I have had to bring in to date.

Missing or Corrupted Files in Steam download (all files copied from an archived live folder)
Code:
2010-03-26 19:06       8906873  postorms.s3d
2010-03-26 21:33       7127397  bothunder.s3d
2010-03-26 17:48        873955  gequip3.s3d
2010-03-26 17:46       3088488  qvic_obj.s3d
2010-03-26 19:27         17836  qvic.emt
2010-03-26 20:41       3446081  qvic.s3d
2010-03-26 19:26           212  qvic_chr.txt
2010-03-26 15:41       2415064  blackburrow_chr.s3d
2010-03-26 16:58       3144939  frozenshadow_chr.s3d
2010-03-26 21:25       2239485  gukh.s3d
2010-03-26 21:07       2269493  dest_sphere_shield.eqg
2010-03-26 16:34       6904245  freeportacademy.eqg
2010-10-08 13:29       1407159  mpu.eqg
2010-10-08 14:38           162  dreadlands_chr.txt
2010-10-08 14:38           262  gukg_chr.txt
2010-03-26 16:16       1702782  discordtower.zon
2010-10-08 13:27        169644  spellsnew.eff
2010-10-08 13:25       4314928  dbstr_us.txt
2010-10-08 13:25        155069  RaceData.txt
2010-10-08 13:27      18733617  spells_us.txt
2010-03-26 21:10       1944364  bas.eqg
2010-03-26 20:25            25  bothunder_chr.txt
2010-03-26 17:02       2743860  bothunder.mp3
2010-03-26 20:39       3988692  bothunder_obj.s3d
2010-03-26 17:29       3090804  bothunder_chr.s3d
2010-03-26 16:14       8825512  dkm_anims.eqg
2010-03-26 20:22       7481382  pofire_chr.s3d
Titanium files copied in to fix human models (same list as I used for SoD)
Code:
2005-10-17 11:37        178030  blackburrow_2_obj.s3d
2005-10-17 11:30          2520  freportw_sounds.eff
2005-10-17 11:28        163048  freportn.xmi
2005-10-17 11:29       1809356  freportn_chr.s3d
2005-10-17 11:29           102  freportn_sndbnk.eff
2005-10-17 11:29          1344  freportn_sounds.eff
2005-10-17 11:29         68840  freportw.xmi
2005-10-17 11:30       2628677  freportw_chr.s3d
2005-10-17 11:29           184  freportw_sndbnk.eff
2005-10-17 11:35            24  freportw_assets.txt
2005-10-17 11:28         26548  nro.xmi
2005-10-17 11:28       2569236  nro_chr.s3d
2005-10-17 11:34            84  nro_chr.txt
2005-10-17 11:33        301167  nro_obj2.s3d
2005-10-17 11:28           137  nro_sndbnk.eff
2005-10-17 11:28          2940  nro_sounds.eff
2005-10-17 11:30         73800  nro2_chr.s3d
2005-10-17 11:30          2856  oasis_sounds.eff
2005-10-17 11:29         73802  oasis2_chr.s3d
2005-10-17 11:33        373067  oasis_2_obj.s3d
2005-10-17 11:30       2544081  oasis_chr.s3d
2005-10-17 11:34            52  oasis_chr.txt
2005-10-17 11:29           153  oasis_sndbnk.eff
2005-10-17 11:39         19505  oot_chr2.s3d
2005-10-17 11:39        512580  rathemtn_chr2.s3d
2005-10-17 11:37          2856  soltemple_sounds.eff
2005-10-17 11:36        244516  soltemple_chr.s3d
2005-10-17 11:37            85  soltemple_sndbnk.eff
2005-10-17 11:30          2772  sro_sounds.eff
2005-10-17 11:33        297528  sro_2_obj.s3d
2005-10-17 11:29       2484461  sro_chr.s3d
2005-10-17 11:35            21  sro_chr.txt
2005-10-17 11:29           178  sro_sndbnk.eff
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