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  #1  
Old 02-06-2011, 01:10 PM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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An issue to add with at the very least underfoot client not certain of SoD, but the leadership AA 'delegate main assist' is missing from the list of group abilities.

-Nork
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  #2  
Old 02-06-2011, 01:58 PM
Derision
Developer
 
Join Date: Feb 2004
Location: UK
Posts: 1,540
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Delegate Main Assist is now implemented as a 'Group Role'.

The Group Leader right clicks on the person in the Group Window, moves the cursor down to 'Roles' and then selects 'Main Assist'.

I just tested it in Underfoot and it seems to work OK. None of the other selections in Group Roles are implemented (Leader, Main Tank, Puller).

I think the Main Tank and Puller options are really only for use with Mercenaries anyway.
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  #3  
Old 02-08-2011, 05:00 PM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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Just tried this today and despite it being purchased on Titanium and working on that client the same AA doesnt translate cross clients and isnt purchaseable in underfoot in this scenario at least, asside from that TY for the prompt fix

-Nork
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  #4  
Old 02-08-2011, 05:14 PM
Derision
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Join Date: Feb 2004
Location: UK
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When I said 'is now implemented as a 'Group Role', perhaps I should have said that Delegate Main Assist was removed as a Leadership AA (since SoD) and is now a freebie that is available from the Group/Role window, hence why it doesn't appear in the Leadership AA window in SoD/Underfoot.

To be clear, I didn't make any changes to this recently, it was implemented (as a Group Role) in EQEmu in April 2010
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  #5  
Old 02-08-2011, 05:19 PM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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So it is!
Bizzarely it works fone after zoning, apologies this is a non issue, it doesnt even appear in the leadership window as I actually thought at first.

/wtb glasses pst!

-Nork
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  #6  
Old 02-08-2011, 06:59 PM
nork
Fire Beetle
 
Join Date: Dec 2010
Posts: 5
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Note: The main assist ability doesnt persist if you die or zone, not sure of it should or not but there ya go.

Underfoot issue which i havent seen mentioned is when you 'loot all' (love that feature so much btw) the last item in your bag slot stays on the corpse.

At a guess this is something to do with the powersource slot?

-nork
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  #7  
Old 02-09-2011, 12:29 AM
sorvani
Dragon
 
Join Date: May 2010
Posts: 965
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Quote:
Originally Posted by nork View Post
Underfoot issue which i havent seen mentioned is when you 'loot all' (love that feature so much btw) the last item in your bag slot stays on the corpse.
Not only an UF issue. I have had that problem ever since I got SoD.
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