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Old 03-03-2011, 03:44 PM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,332
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Quote:
Originally Posted by wolfwalkereci View Post
In this case it would be the repack.
I can honestly say, I don't know much about this "repack", as I compile my
own, but is this repack something that is indeed "pre-compiled" from source ?
I also don't know much about this "altered code" that is in question here, but
does that particular "code" have to be altered before it's compiled and THEN
put the binaries in to the repack ?
Or is this a case where "someone else" downloads the repack, and then alters
something else, other than the source code AFTER they download it ?
Because if this so-called "alteration" has to be done in the source code before
it is compiled, but the the repack comes already compiled ????
I'm just trying to understand this a little more.
I just thought if someone had to alter the source code for this "hack" to
happen, wouldn't they just download the source from svn and go from there ?

But obviously, I assume that if someone downloaded the repack and after being
caught with this alteration, that the repack was also downloaded, by the admin(s)
and tested, when they were first made of aware of the little hack.
  #2  
Old 03-23-2011, 05:54 AM
thiefzer0
Fire Beetle
 
Join Date: Nov 2008
Location: NC,US
Posts: 1
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Hi everyone! This looks very interesting. I had just downloaded all of the other software (except visual C++, I prefer dev C++ but thats just me), when I saw this. Am contemplating throwing up a small public pvp server with classic style rules. Thought it would be a fun challenge to attempt to go in and re-create EQ as I remember it, IE nothing past Luclin. Will give this repack a try; less time playing with setups is more time to play with configs ) Thanks again.

Before I run this, has anyone else run it to verify it's safe btw? I read the posts above and I see no damning evidence...
Also, what kind of hardware requirements are necessary to host a ... say 50 man server with this? Any help is welcome, thanks

~thief
  #3  
Old 03-23-2011, 12:30 PM
Fulcrum
Sarnak
 
Join Date: Sep 2010
Location: EC Tunnel
Posts: 81
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I'm running a similar setup right now...

I don't have it running on a machine with any important information, (bleached the machine, fresh XP install), but by every check I can think of it checks out pretty well... the machine it's on is a 7 year old retired business laptop on a shared wireless LAN. (850mhz-ish cpu, 2g ram, 60g HD.)

Now, I haven't 'pressure-tested' it with outside collections, yet, but I've had 12 static and 12 dynamic zones running all at once and notice no lag worse than the 'ol EQ servers had on rare occasion... even with a full group of characters and pets chewing up spawns in places like Befallen, Upper Guk, Blackburrow and the like.

.... and it might not even be 'lag' but all weapon and spell recharges lining up for a quarter-second of combat silence.
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