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  #1  
Old 03-15-2011, 07:41 AM
Smedy
Sarnak
 
Join Date: Jan 2004
Location: Stockholm
Posts: 59
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I guess more stuff can be hardcoded then i though, then again i've yet to play on a pvp server which utilizes these things.

My hopes goes for the incredible team behind p99 to take on the challenge of making a pvp server, i know for a fact that it's harder to make a pvp server and the pressure from the community will be bigger, but if someone can take this on it's clearly the p99 crew as their server is an amazing accomplishment compared to what sony does with their so called "classic progression" which is just a normal build but they lock the zones (No real rollback to classic).
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Hoping for the P99 PVP salvation!
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  #2  
Old 04-04-2011, 09:57 AM
TheLieka
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Join Date: Oct 2004
Location: THE ATL (wut wut)
Posts: 325
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Legit PvP servers on EQEmu are a massive pain in the ass if you have any intention of integrity. Since the EQ client is so easy to hack (and I use the term "hack" very loosely - since the vast majority of it is MQ, with a few people fucking with their spell file mixed in), you spend all of your time chasing down these loopholes and exploits, and trying to implement server side counter-measures for them. After expending all this time and effort trying to make the field more level, the staff realizes that they just spent an absurd amount of time, and still have not refined the mechanics or content for which they had set goals.

Every player to plays PVP doesn't hack, but most of the names that you see frequently on the forums do. It's not necessarily because they are bad people (though I wouldn't rule it out), but it is so easy and so tempting. Once other players get wind of it, they start looking for ways to hack as well, then the average new player needs MQ just to compete.

VZ/TZ did not suck when it was actively being developed (though it was FAR from perfect). VZ/TZ sucked when the developers burnt out from dealing with this bullshit day after day, month after month, and year after year.

The P1999 staff are not green, and they know what they're doing. To the rest of you entertaining the idea of starting a PVP server, if you want your developers and staff to stay, either 1) avoid building a PVP server, or 2) expect to spend a sizable chunk of time combating MQ2 and other exploits (and still being told that you are a useless fag for not addressing all of them).

THAT is why you don't have any PVP Servers to play on.

<3,
Dax
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Former ServerOp - Vallon Zek / Tallon Zek Emu Server - Legit / Guild PvP - (2007 - 2011 RIP)
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  #3  
Old 04-06-2011, 01:27 PM
Smedy
Sarnak
 
Join Date: Jan 2004
Location: Stockholm
Posts: 59
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You don't get to deal with less bullshit just because you run a none pvp server, in fact.. you might have to deal with more bullshit.

It's clear that anyone that tries to counter hacks through server side measures are wasting their time. What needs to be done is to have a application that somehow hooks up to the server and auths a logon, without running this app on your machine, you won't be allowed to play.

And this app can meanwhile scan for third party hooks (mq2, myseq etc).

Rogean did post in high confidence about stopping all hacks, and i believe if someone could do it, it would be him. I have a hard time thinking anyone could stop ShowEQ tho, but then again i'm thinking 99.9% of the population don't know how to setup such a system anyway so it's not a huge issue.

After a Smedy funded campaign towards a red p99 interest has been showed by the staff, but no real word yet.

We have managed to recruit our greatest developer of all time on VZ/TZ (Null) to help see this come to life as well. From what i've been told we will get more information once Rogean & Crew is done polishing Kunark for the live version of P99.

Hopes are high, we need a pvp server that's for sure!

http://www.youtube.com/watch?v=tCP2yRUj3to <- p99 blue vs p99 red
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Hoping for the P99 PVP salvation!
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