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Old 05-03-2011, 04:32 PM
bad_captain
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Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
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bot group roles are are already at least partially in the code, there's just no support for them (yet). An idea i had for them was limiting buffs based on role (like the archtype idea), but would have required a database change, instead of hard coding spell ids. Limiting by spell effects might be okay, but there are so many combinations of spell effects, it may not be the best solution. I don't know. I.E. Higher levels of Yaulp contains haste, so a cleric wouldn't cast it on themselves. I'm sure there are other examples..


I have been having some pc problems, but think they are at least temporarily fixed, so I might be able to work on some more things soon.
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