Not trying to flame or anything. I am truly curious. Why would you make a server with that kind of exp bonus? Why not just insta level to max level? With that kind of exp bonus it would seem that it would basically be kill one thing in Zone A and gain many levels then run to zone B kill one thing and gain several levels run to zone C kill maybe 2 things and run again. Seems if a person wanted to level that fast just making them start at max level would accomplish it easier.
One of the issues with high rate exp servers is that skill's (slashing, piercing, defense, ect) dont keep up with the level'ee, perhaps add a crafting quest, or the like, which you can do periodically that maxes skills to your level.
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