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Old 09-14-2011, 07:51 PM
joligario's Avatar
joligario
Developer
 
Join Date: Mar 2003
Posts: 1,498
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They way you wrote the sub, you probably meant this:
Code:
sub EVENT_ITEM {
  if (quest::istaskactivityactive(1,2)) {
    if (plugin::check_handin(\%itemcount, 1008 => 1)) {
      quest::emote("quickly hands you a rolled up map from underneath the cell's mattress.");
      quest::say("Trelang can decipher this map.  Give it to her quickly!");
    }
    else {
      plugin::return_items(\%itemcount);
    }
  }
  else {
    quest::say("This is of no use to me, $race.");
    plugin::return_items(\%itemcount);
  }
}
But to even make less if statements, you can do this:
Code:
sub EVENT_ITEM {
  if (quest::istaskactivityactive(1,2) && plugin::check_handin(\%itemcount, 1008 => 1)) {
    quest::emote("quickly hands you a rolled up map from underneath the cell's mattress.");
    quest::say("Trelang can decipher this map.  Give it to her quickly!");
  }
  else {
    quest::say("This is of no use to me, $race.");
    plugin::return_items(\%itemcount);
  }
}
Which to use really depends on if you will add additional code to it later.
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  #2  
Old 09-14-2011, 08:55 PM
mplayer254
Sarnak
 
Join Date: Oct 2008
Location: Texas
Posts: 32
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Well, I tried them both. Both failed to return the item given. Could there be an issue with one of my global plugin files? I have not modified them from the vanilla install of Leslamarch's repack.
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