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  #1  
Old 10-28-2011, 01:08 PM
thepoetwarrior
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Join Date: Aug 2007
Posts: 307
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Weird issue with default.pl for pets/npcs.

The quest/zonename/default.pl overwrites any other default.pl is is GOOD.

The quest/default.pl only works if there is some dummy default.pl in quest/templates/default.pl

Hope makes sense. Don't know why. Found out through trial and error. If there is no default.pl in the quest/templates/ then the one in quest/ wont work.

Noticed this when swapping out default.pl (for pets) with the Halloween Event default.pl that I have for this year. Weird how I got it to work.

Any ideas?
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Old 10-28-2011, 01:42 PM
trevius's Avatar
trevius
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Join Date: Aug 2006
Location: USA
Posts: 5,946
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I am not exactly sure what you are saying is an issue. I would recommend against using default.pl for pets, because of how default.pl works.

As you mentioned, default.pl loads from the current zone folder before it tries loading from templates. I am not sure how you had one that worked in quests/ directly. Nothing should be loaded directly from quests/. If you want a globally used default.pl (or any other) file, it should be in quests/templates/.

I don't run a default.pl in templates, because it is much better to be used from zone folders. I also don't use default.pl for pets, because it is MUCH better to just make individual scripts for each pet and keep those in the templates folder. Basically, you look at the spell and find the name that the spell uses to load that pet, and make a file named for that. Some examples are skel_pet_72_.pl or SumAirR17.pl and so on. It does make it a bit of a pain to manage if you want a lot of pets to use scripts, but it still works better than using default.pl for it.

I use the default.pl for scripts of trash NPCs and anything that might be used by multiple NPCs. To prevent any unscripted pets or temp pets from using the default.pl for the zone, I add the following at the top of every event in the default.pl:

Code:
	# Prevent pets or charmed NPCs from loading the default.pl
	if (!$npc || $npc->GetOwnerID() || $npc->GetSwarmOwner())
	{
		return;
	}
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